Patch Notes - 30th October 2019
Greetings Adventurers,
All hands on deck! It's time to lower the ship flags and get those cannons ready! This week the bravest sailors will be able to earn more Sailing EXP when defeating ocean monsters.
Also, the Loyal Attendance Rewards have been revamped with new rewards, so do not miss the chance to earn great rewards by just logging into the game.
Enjoy the new sailing event and remember that the Halloween and the Great Expedition events are still available for one more week!
Good luck in the Margoria sea!
[New Events]
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Sail and Prevail
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Event 1: Get 5 times the Sailing EXP
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Period: October 30 (after maintenance)–November 13 (before maintenance)
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During the event period, you will receive 5 times the Sailing EXP for defeating the following monsters such as Hekaru, Ocean Stalker, and more!
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Event 2: Loyal Attendance Rewards revamped
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Period: October 31 00:00 UTC–December 4 23:59 UTC.
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Click <HERE> for full list of sea monsters and <HERE> attendance rewards!
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Community Event: 2020 Calendar Contest
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The tradition is back! Veterans and newcomers alike, take a screenshot of your characters in the theme of each season and help us create the official 2020 Black Desert Online Calendar!
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Final Submission Date: November 17, 11:59PM PST (Nov,18th 07.59 am UTC)
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Voting period: November 19 – November 24
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Winners announced on: November 25
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Please check the full schedule of themed background and UI below:
Background
Schedule
Halloween
Oct. 16–Nov. 1 UTC 23:59 UTC
Spring Cherry Blossoms
Nov. 2 00:00 UTC–Nov. 5 23:59 UTC
Summer Tulips
Nov. 6 00:00 UTC–Nov. 9 23:59 UTC
Autumn Trees
Nov. 10 00:00 UTC–Nov. 13 23:59 UTC
Winter Snow
Nov. 14 00:00 UTC–Nov. 17 23:59 UTC
- Click <HERE> for full details of the 2020 Calendar Contest!
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[Ongoing Events]
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Halloween 2019
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Halloween 2019 Continues
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Launch of a Great Expedition
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Free Game Pass for a Friend
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SNS Event - #BDOGreatExpedition SNS Contest
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Announcement of the Winners: November 8
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Community Event: Halloween Costume Contest
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Submission Period: October 16th to November 4th
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Community Voting Phase: November 5th - November 11th
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Kakao Games Staff Voting Phase: November 12th - November 13th
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Winners Announcement: November 14th
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[Ended Events]
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Prepare for the Expedition
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Build Your Guild
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Reward distribution will be on November 6th maintenance.
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[Content]
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Changed the sea currents and the wind in the following sea area.
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The sea currents at Al Halam Sea will be applied up to 20, and winds up to 300.
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New titles related to the Great Expedition have been added.
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You can obtain these new titles by fulfilling the requirements such as reaching a certain number of barters, obtaining a specific item or Sea Coins, defeating a specific monster, etc.
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※ The number of barters you have reached before patch will count toward the acquisition of a new title that is related to this number, but you must do 1 additional barter to obtain the title.
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※ The amount of specific items you have obtained through bartering before patch will not count toward fulfilling the 'obtaining a specific item' condition, but only the amount of items you may obtain after patch.
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※ Equally, only the number of monsters you may defeat after patch will be counted.
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Changed the objective for the Halloween Adventure Log, Tears Behind the Pumpkin Mask, to be clearer.
[NPC]
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The Otter merchant of Oquilla's Eye who used to disappear after just one conversation will no longer disappear before you have done several exchanges with him.
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Maryan Pero, the Connoisseur of Calpheon, is temporarily away from his place.
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Please note that Maryan Pero will reappear after the next maintenance.
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[By Class]
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Added the following Shai crafted costume which can be crafted at a Lv. 1 Costume Workshop.
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[Shai] Kanna's Naga Disguise
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In order to make '[Shai] Kanna's Naga Disguise,' you need 'Design: Kanna's Naga Disguise - Shai.'
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* You can receive 'Design: Kanna's Naga Disguise - Shai' as a reward by completing the quest series of 'The Naga Enthusiasts Club' from the NPC 'Kanna' in Florin.
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The Naga Enthusiasts Club
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First Test: Understanding the Nagas
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Second Test: How Much Do You Know About the Nagas?
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Third Test: Naga, I Want You
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Fourth Test: Teaching the Fogans a Lesson
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Naga Enthusiast
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* These quests can be completed once per family, and can be accepted by a character of Lv. 40 or above without any restrictions.
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* After completing the quests, you can purchase the costume through the Amity Shop of 'Kanna' in Glish.
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Titles that can be obtained by completing the relevant quests and crafting the costume have been added.
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Naga Enthusiasts Club
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I'm a Naga
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We're all Nagas Now
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Changed the following Energy Potion items to Blue Grade.
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Energy Potion (Small)
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Energy Potion (Medium)
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Energy Potion (Large)
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Energy Potion (Extra Large)
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Changed the warning message for a guild item as follows.
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The guild item will be erased if you leave or disband a Guild/Clan/War Hero.
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The item name of "Incomplete Leanar's Celestial Map" has been changed to "[Guild] Incomplete Leanar's Celestial Map."
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The condition for retrieving the following items from guild storage has been changed, from Quartermaster to Guild Master. Following this change, the item description for these items has also been changed.
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[Guild] Leanar's Celestial Map: Extra Large
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[Guild] Leanar's Celestial Map: Large
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[Guild] Leanar's Celestial Map: Medium
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[Guild] Leanar's Celestial Map: Small
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[Guild] Leanar's Celestial Map: Extra Large (Summon Scroll)
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[Guild] Leanar's Celestial Map: Large (Summon Scroll)
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[Guild] Leanar's Celestial Map: Medium (Summon Scroll)
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[Guild] Leanar's Celestial Map: Small (Summon Scroll)
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[Guild] Incomplete Leanar's Celestial Map
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The condition for exchanging the following items from Kanilla Delcas has been changed, from Guild Member to Guild Master.
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[Guild] Leanar's Celestial Map: Extra Large
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[Guild] Leanar's Celestial Map: Large
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[Guild] Leanar's Celestial Map: Medium
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[Guild] Leanar's Celestial Map: Small
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[Guild] Incomplete Leanar's Celestial Map
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You can now Force-Enhance some (Lumbering Axe, Butcher Knife, Tanning Knife, Fluid Collector, Pickaxe) of the Manos Life Tools from level +8.
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For details on newly added Pearl Shop Update, please click < Here > !
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The security system of Kratuga Ancient Ruins has been partially changed.
Kratuga Ancient Ruins is a hunting ground for those adventurers whose AP approximates or equals 250. In order to keep these adventurers active in combat, we added monsters that require more focus to be defeated, a security system that is frequently activated, along with other factors.
However, we have received a lot of feedback that the event (security system) is difficult to complete, and therefore adjusted its difficulty to make it more suitable for the intended group of adventurers.
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The monsters that appear after the security system has been activated will now be displayed on the minimap as rare monsters.
- The time limit of Level 1 security has been changed from 1 minute to 2 minutes.
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The HP of Belloten and Elqueesh that appear when Level 2 security system is activated has decreased by 50%.
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The AP of Belloten and Elqueesh that appear when Level 2 security system is activated has increased by 16%.
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The DP of Belloten and Elqueesh that appear when Level 2 security system is activated has decreased by 20%.
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A security system shutdown message has been added.
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Readjusted the Skill EXP you can obtain from defeating the monsters of Valencia, Kamasylvia, or Drieghan territories as follows.
We have been adding updates to help lift the burden of leveling. There were updates that lowered the level requirements on combat skills, improved quest rewards and the different methods for leveling, among others.
On the other hand, Skill EXP was left untouched. This was because we wanted our adventurers to learn and familiarize themselves with the skills they had learned. The thought at the time was that the amount of Skill EXP given matched this pace. However, the difference between the difficulty of obtaining Combat EXP and that of obtaining Skill EXP became apparent. This naturally became a point of concern as the number of adventurers’ feedback asking us to make changes that will make it easier for them to obtain Skill EXP increased. The addition of the area in Crescent Shrine where the monsters “Possessed by Darkness” dwell was a part of the solution for this specific problem.
So, we have decided to increase the amount of Skill EXP obtainable in these areas (especially in areas where the number of monsters is low). We will continue to monitor this situation closely and carefully plan out the next steps.
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10% Increase for Cadry Ruins / Crescent Shrine / Aakman / Hystria
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20% Increase for Basilisk Den / Taphtar Plain / Manshaum Forest / Star's End
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30% Increase for Pila Ku Jail / Roud Sulfur Mine / Tooth Fairy Forest / Blood Wolf Settlement / Sherekhan Necropolis (Day)
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50% Increase for Sherekhan Necropolis (Night)
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[Quest]
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Added a new quest which can be started with the Mysterious Picture that you obtain from the Suspicious Cargo Ship.
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The Mysterious Picture that has been discovered this time has sharp blue scales painted on it. By having this picture in your inventory, you will be able to accept relevant quests.
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The Mysterious Picture that you can obtain from the Suspicious Cargo ship has been changed to be family-bound.
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Changed the completion text for the quest 'A Cold Hero.'
[Knowledge]
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Changed the knowledge category name of "Legacy of Goddess Sylvia" to "Legacy of Goddess Sylvia I."
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The following knowledge details have become more natural and enriching.
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Manshaum Hunting
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Bow of Forest Ronaros
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Krogdalo Hoof
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Tooth Fairy Wing
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Light of Kamasylvia
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Forest Ronaros Riddle I–V
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Hero Journal of Vedir
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Record of the Moon's Darkness
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Record of the Sun's Brightness
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You can now obtain the knowledge of Shakatu by talking to Shakatu, in case you couldn't obtain this knowledge.
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Shai will be displayed in the correct order in the Character Creation list.
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You can now save the View Character Information (simplified or close view) you have chosen at the end from the End Game window.
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The Level Up Info window has been updated.
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The Read Mail window size will now change depending on the presence of the Send to Storage button or that of an enclosed item.
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The confirmation message that comes out when making a purchase at a Sea Coin Shop will now mention the Sea Coin instead of Silver.
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Unified the way in which Weights are displayed in Central Market's Warehouse.
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The description that best fits the current look of your portrait will now be displayed when putting your mouse over the Zoom Out/Zoom In Portrait button from the End Game window.
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The resolution optimization window will now pop up when logging in while using a resolution that is higher than the recommended one.
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Changed the location of the Simple Settings by PC Specs menu from Settings.
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Added UI optimization feature to Simple Settings by PC Specs from Settings.
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Moved the ration description part from the Ship Info window one line below its previous location.
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Fixed the awkward camera movement of Outpost Supply Port's Villager NPC.
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Fixed the issue where sound effects played repeatedly when putting the mouse cursor over the Clan/Guild button from the Register Clan/Guild window.
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Fixed the intermittent issue where, after having succeeded a Pet Exchange, abnormal pet level was being displayed in the Result window.
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Fixed the issue where you couldn't use the item you have registered to the quick slot when logging in or loading for the first time after registration.
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Fixed a typo in the Manage Sailors description.
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Fixed the issue where selecting the simplified view of your character from the End Game window made the text bubble on the top right side of the window display the wrong description.
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Fixed the intermittent issue where the wrong item was being displayed in the system message when using the Exchange feature from an NPC consecutively.
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Fixed the issue where combat music played even when you were not in combat at an area near the sea.
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Fixed the issue where you couldn't pass through certain regions of Gahaz with a wagon.
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Fixed the issue where the character couldn't move normally around the NPC Merindora of Grána.
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Fixed the issue where the character could pass through a rock in certain areas of Oquilla's Eye.
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Fixed the issue where the structures in certain places of the Weita Island were floating in the air.
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Fixed the issue where the waterfall of Kratuga Ancient Ruins looked awkward in Remastered and Ultra Mode.
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Fixed the issue where Floor Materials couldn't be applied to certain parts of Olvia 2-4, 2F, while in Place Mode.
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Fixed the issue where some washing lines were being abnormally displayed on the windows in certain parts of Olvia 2-4, 2F.
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Fixed the issue where objects disappeared and couldn't be seen inside certain buildings of Altinova.
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Fixed the issue where a stone was abnormally sticking out in certain region of Duvencrune.
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Fixed the issue where a certain road of the Shady Tree Forest Path was cut on the minimap.
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Fixed the buff icon that appears when using Khan's Heart: Destruction, Protection, or Life.
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Fixed the content of the text bubble for Ranger's Halloween Outfit Box.
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Fixed the issue where you could not obtain the knowledge for Tranan Lead Shot Chest.
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You can obtain this knowledge by talking to the NPC Tranan Underfoe of Velia.
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Fixed the navigation in the quest 'Ghost of the Past' to lead to the proper location.
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Fixed the issue where the conditions for the following quests were wrongly displayed in the Recurring tab of the Quests (O) window.
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[Repeat] Hunting Skeletons
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[Repeat] Hunting Skeleton Warriors and Archers
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[Repeat] Hunting Skeleton Wolves
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[Repeat] Hunting Skeleton Lizards
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[Kunoichi, Ninja] Fixed the issue where 1 hit damage was not being applied during Level 3 Ghost Greeting skill's cooldown.
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[Witch/Wizard] Fixed the issue where you couldn't change to main weapon mode when trying to quickly switch from awakening weapon mode to main weapon mode.
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[Witch/Wizard] Fixed the issue where guard effect would be applied continuously while moving after having switched to awakening weapon.
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[Archer] Fixed the issue where the head area looked awkward when equipping the Cone Hat.
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[Lahn] Fixed the issue where the dye disappeared when equipping a Jade Navillera Outfit without full durability.
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[Berserker] Fixed the issue where the material of the bottoms looked different and the right foot area looked awkward when equipping Valencian Travel Wear.
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[Ninja] Fixed the issue where a specific part of the shortsword appeared disjointed when equipping Narusawa Outfit.
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[Ninja] Fixed the issue where the left sword appeared dark when equipping Dandelion Sura Katana.
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[Ninja] Fixed the issue where the Pirate Eyepatch was displayed over the helmet when equipping the Pirate Eyepatch and the Rosa de Sharon Helmet at the same time.
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[Shai] Fixed the issue where it looked as if there was a stain on the skirt when equipping the Marine Romance Outfit.
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[Archer] Fixed the issue where the back left shoulder area looked awkward when equipping the Luanwulf Outfit.
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[Wizard] Fixed the intermittent issue where the main weapon skill wasn't activated immediately after having switched from awakening weapon mode to main weapon mode.
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[Witch] Fixed the issue where you returned to awakening weapon when you had switched from awakening weapon to main weapon while moving forward.
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Fixed the area from which the [All] and [Send to Storage] buttons can be selected from the Mail/Read Mail window.
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Fixed the issue where the berserk effect was deactivated when the World Boss Ancient Kutum attacked by entering into the ground.
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Fixed the issue where the World Boss Ancient Kutum didn't disappear when not engaged in combat for 30 minutes.
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Fixed the intermittent issue where the Guild Boss Khan didn't fail to recover even when you destroyed all Black Crystal Seaweeds during a combat with Khan.
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Fixed the issue where the camera movement was abnormal when interacting with the Abducted Merchant of Basilisk Den.
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Fixed the issue where closing the Storage by pressing the X button from the World Map closed the Search House window.
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Fixed the issue where the location of the gift item list and that of item slots were in the Give Gift to an NPC window were out of place by 1px.
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Fixed the issue where the frame dropped momentarily while adjusting the volume from the Voice Chat Options window.
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Fixed the issue where you couldn't use the [Event] Design Bundle with Archer.
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Fixed the issue where you could recover the health of a sailor boarding Ship A from the Manage Sailors window of Ship B.
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Fixed the issue where the 'Looped Auto-Path' button's text that appears when using RMB in the World Map (M) overflowed out of the UI. * Only applicable to those countries that had the issue where the translation text for the 'Looped Auto-Path' button was too long.
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Fixed the issue where the 'additional damage against humans' text was repeated in the description for Dandelion Awakening Weapons.
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Fixed the line breaks and the issue where the ‘additional damage against humans’ text was included twice in the Enhancement Effect description for Dragon Slayer Awakening Weapons.
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[Witch] Fixed the issue where the hair dye could only be partially applied when equipping the Weenie Looney Staff.
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[Ninja] Fixed the issue where the Narusawa Shortsword was disjointed in the middle.
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[Valkyrie] Fixed the awkward location of the Banha Outfit's earring.
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Fixed the issue where the ship name text from the Register Ship window overflowed out of the UI.
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Fixed the issue where the resolution resolution optimization UI was visible in the introductory video.
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Fixed the issue where the notification text for a single Skill Training button and that for Train All button were the same while on Horse Skill Training.
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Fixed the issue where the appearance of the Prancing Lamb in Calpheon City looked abnormal.
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Fixed the issue where the item icon from the Rent Item window stuck out of the UI.
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[Archer] Fixed the issue where the inside of the Goyen Outfit appeared empty.
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Fixed the issue where the equipment weight of the guild elephant was accumulated every time you opened the guild elephant's Mount Information window.
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[Dark Knight] Fixed the issue where the character's right hand disappeared when equipping the Awakening Weapons Kibelius and Stella after equipping the Enslar Outfit.
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We are aware of the intermittent issue where the Main Weapon, Sub-Weapon, and Awakening Weapon are not being displayed while in non-combat stance.