Greetings Adventurers,
Here are the latest update details for Black Desert Online on April 20, 2022 (Wed). Today’s patch contains 114 updates and is approximately 1.03 GB.
Items
As Black Desert has been on our adventure together with our Adventurers for a long time, there has been numerous items added into the world of Black Desert through the weekly updates. Therefore, this made it difficult for new Adventurers that are starting out to figure out what the items were for and whether or not they should it them or use them. So, we will strive to improve the item descriptions so that it is easier for new Adventurers to decide if they want to keep, collect, or use them.
● Improved the item descriptions of 316 items. It will clearly state how they can be obtained and what they are used for.
- More items have their descriptions improved in future updates.
- You can see the full list of items that had their descriptions improved below.
Dim Origin of Clear Water Dim Origin of Crimson Flame Dim Origin of Earth HP Potion (Small) HP Potion (Medium) HP Potion (Large) MP Potion (Small) MP Potion (Medium) MP Potion (Large) WP Potion (Small) WP Potion (Medium) WP Potion (Large) SP Potion (Small) SP Potion (Medium) SP Potion (Large) [Mix] EXP-Reaper Elixir [Mix] Time-Training Elixir [Mix] Swiftness-Wind-Spell Elixir [Mix] Manhunt-Rage Elixir [Mix] Thorn-Defense Elixir Verdure Draught Beast's Draught Giant's Draught Savage Draught Frenzy Draught Celerity Draught Unbridled Celerity Draught Armor Draught Elixir of Indignation [Battlefield] Giant's Draught [Supply] Giant's Draught Bracing Spirit Perfume Elixir Immortal: Elixir of Indignation Immortal: Perfume of Insight Immortal: Bracing Spirit Perfume Elixir Immortal: Armor Draught Immortal: Perfume of Charm [Event] Immortal: Elixir of Indignation [Event] Immortal: Perfume of Insight [Event] Immortal: Bracing Spirit Perfume Elixir [Event] Immortal: Armor Draught [Event] Immortal: Perfume of Charm Immortal: Beast's Draught Immortal: Giant's Draught Immortal: Savage Draught Immortal: Frenzy Draught Immortal: Spirit Perfume Elixir Immortal: Perfume of Courage Immortal: Khalk's Elixir Immortal: Elixir of Deep Sea [Event] Immortal: Beast's Draught [Event] Immortal: Giant's Draught [Event] Immortal: Savage Draught [Event] Immortal: Frenzy Draught [Event] Immortal: Spirit Perfume Elixir [Event] Immortal: Perfume of Courage [Event] Immortal: Khalk's Elixir [Event] Immortal: Elixir of Deep Sea Corrupt Oil of Immortality [Event] Corrupt Oil of Immortality Marvelous Draught of Persistence Marvelous Draught of Strength Black Spirit Crystal Awakened Spirit's Crystal Valtarra Spirit's Crystal Combined Magic Crystal - Gervish Combined Magic Crystal - Macalod Combined Magic Crystal - Hoom HAN Magic Crystal - Gervish HAN Magic Crystal - Macalod HAN Magic Crystal - Hoom Corrupted Magic Crystal Crystal of Elkarr Ah'krad Crystal Olucas Crystal Rebellious Spirit Crystal Olucas' Crystal - Ignore Knockback Resistance Olucas' Crystal - Ignore Knockdown Resistance Olucas' Crystal - Ignore Grapple Resistance Olucas' Crystal - Ignore Stun Resistance Kydict's Crystal - Adventure Kydict's Crystal - Giant Concentrated Magical Black Stone (Weapon) Concentrated Magical Black Stone (Armor) Origenus Fragments Talibre's Tear Elixir of Gentle Scent Stoneback Crab Transformation Scroll [Guild] Ancient Chariot Cannonball Burning Moonlight Black Stone Powder Old Moon Alchemy Catalyst Burning Moonlight Black Stone Ancient Spirit Dust Caphras Stone [Guild] Damaged Map Piece Combat & Skill EXP 530% Scroll (60 min) Design: Pumpkin Prophet Powder of Ascension Inextinguishable Stone Vase of Florin's Hope Beeswax Delotia-scented Candle Sturdy Snow White Stone |
Design: Posh Pumpkin [Guild] Lost Map Piece [Guild] Forest Ronaros Guardian Summon Scroll Piece Beginner Black Stone (Weapon) Beginner Black Stone (Armor) Black Spirit's Special Die Piece Flower of Oblivion Royal Fern Root Mythical Powder Old Moon Censer Mold Old Moon Censer Mythical Censer Mythical Feather Wind Dew Gale Black Stone Stonetail Tonic Fiery Celerity Draught [Event] Fiery Celerity Draught Traces of Time Fossil Fragment Vaha's Cold Thorn [Elvia] Vaha's Cold Thorn Unstable Nouver Core Bloodlit Eye of the Desert Bloodstorm Black Stone Dormant Nouverikant Helmet Dormant Nouverikant Armor Syca's Frigid Scale [Elvia] Syca's Frigid Scale Egg of an Arid Epoch Egg of a Fearful Epoch [Elvia] Egg of an Arid Epoch [Elvia] Egg of a Fearful Epoch Shattered Dragon's Malice Yolun Piece of Envy Yolun Piece of Cruelty [Elvia] Yolun Piece of Envy [Elvia] Yolun Piece of Cruelty Aal's Tear Blue Reagent Magical Shard Mystical Spirit Powder Tears of the Falling Moon Concentrated Magical Black Gem Black Gem Fragment Black Gem Usable Hide Supreme Hide Ancient Cron Spice Ouk Pill of Time and Tide Marvelous Eilton Meal Marvelous Balacs Lunchbox Marvelous Special Eilton Specialty Meal Marvelous Mesima Chicken Soup Seafood Cron Meal Simple Cron Meal Exquisite Cron Meal Energizing Cron Meal Savory Cron Meal Abyssal Brass Ingot Ferocious Leather Mystical Cleaning Oil Garmoth's Scale Inverted Energy Abyssal Essence Obsidian Specter's Energy Starlit Jade's Breath Old Moon Solvent Valtarra's Flame Passion of Valtarra Okiara's Tide Oil of Void Reason of Okiara Narc's Lightning Fragment of All Creations Legacy of the Ancient Courage of Narc Seed of Void Flower of Madness Heart of the Arid Forest Cold Tears of the Black Sun Liberated Breath of Sylvia Cup of Arid Moonlight Shard of the Furious Night Shard of the Tearful Night Shard of the Drained Night Cup of a Lonely Cloud Cup of Dwindling Starlight Spirit's First Breath Combatant's Stone (Weapon) Combatant's Stone (Armor) Mournful Crystal of the Forest Narc's Wishstone Cup of Lone Tide Cup of Tragic Nightfall Impeccably Polished Stone Fine Black Stone Powder Golden Tears of the Desert Aal's Sanctuary Candle Stand Alchemist's Lamp Resplendent Kzarka Main Weapon Reform Stone I Resplendent Kzarka Main Weapon Reform Stone II Resplendent Kzarka Main Weapon Reform Stone III Wings of Ascension Narchillan Processing Stone (Main Weapon) Narchillan Processing Stone (Sub-weapon) Narchillan Processing Stone (Awakening Weapon) Bonfire of Dreams |
Resplendent Kzarka Main Weapon Reform Stone IV Resplendent Kzarka Main Weapon Reform Stone V Resplendent Offin Tett's Radiant Main Weapon Reform Stone I Resplendent Offin Tett's Radiant Main Weapon Reform Stone II Resplendent Offin Tett's Radiant Main Weapon Reform Stone III Resplendent Offin Tett's Radiant Main Weapon Reform Stone IV Resplendent Offin Tett's Radiant Main Weapon Reform Stone V Resplendent Nouver Sub-weapon Reform Stone I Resplendent Nouver Sub-weapon Reform Stone II Resplendent Nouver Sub-weapon Reform Stone III Resplendent Nouver Sub-weapon Reform Stone IV Resplendent Nouver Sub-weapon Reform Stone V Resplendent Kutum Sub-weapon Reform Stone I Resplendent Kutum Sub-weapon Reform Stone II Resplendent Kutum Sub-weapon Reform Stone III Resplendent Kutum Sub-weapon Reform Stone IV Resplendent Kutum Sub-weapon Reform Stone V Resplendent Dandelion Awakening Weapon Reform Stone I Resplendent Dandelion Awakening Weapon Reform Stone II Resplendent Dandelion Awakening Weapon Reform Stone III Resplendent Dandelion Awakening Weapon Reform Stone IV Resplendent Dandelion Awakening Weapon Reform Stone V Resplendent Giath's Helmet Reform Stone I Resplendent Giath's Helmet Reform Stone II Resplendent Giath's Helmet Reform Stone III Resplendent Giath's Helmet Reform Stone IV Resplendent Giath's Helmet Reform Stone V Resplendent Griffon's Helmet Reform Stone I Resplendent Griffon's Helmet Reform Stone II Resplendent Griffon's Helmet Reform Stone III Resplendent Griffon's Helmet Reform Stone IV Resplendent Griffon's Helmet Reform Stone V Resplendent Dim Tree Spirit's Armor Reform Stone I Resplendent Dim Tree Spirit's Armor Reform Stone II Resplendent Dim Tree Spirit's Armor Reform Stone III Resplendent Dim Tree Spirit's Armor Reform Stone IV Resplendent Dim Tree Spirit's Armor Reform Stone V Resplendent Red Nose's Armor Reform Stone I Resplendent Red Nose's Armor Reform Stone II Resplendent Red Nose's Armor Reform Stone III Resplendent Red Nose's Armor Reform Stone IV Resplendent Red Nose's Armor Reform Stone V Resplendent Bheg's Gloves Reform Stone I Resplendent Bheg's Gloves Reform Stone II Resplendent Bheg's Gloves Reform Stone III Resplendent Bheg's Gloves Reform Stone IV Resplendent Bheg's Gloves Reform Stone V Resplendent Leebur's Gloves Reform Stone I Resplendent Leebur's Gloves Reform Stone II Resplendent Leebur's Gloves Reform Stone III Resplendent Leebur's Gloves Reform Stone IV Resplendent Leebur's Gloves Reform Stone V Resplendent Muskan's Shoes Reform Stone I Resplendent Muskan's Shoes Reform Stone II Resplendent Muskan's Shoes Reform Stone III Resplendent Muskan's Shoes Reform Stone IV Resplendent Muskan's Shoes Reform Stone V Resplendent Urugon's Shoes Reform Stone I Resplendent Urugon's Shoes Reform Stone II Resplendent Urugon's Shoes Reform Stone III Resplendent Urugon's Shoes Reform Stone IV Resplendent Urugon's Shoes Reform Stone V Concentrated Kzarka's Aura Concentrated Offin Tett's Aura Concentrated Karanda's Aura Concentrated Nouver's Aura Concentrated Kutum's Aura Concentrated Giath's Aura Concentrated Griffon's Aura Concentrated Dim Tree Spirit's Aura Concentrated Red Nose's Aura Concentrated Bheg's Aura Concentrated Leebur's Aura Concentrated Muskan's Aura Concentrated Urugon's Aura [Guild] Crimson Magic Crystal Heavenly Essence - Ignore Knockdown Resistance Heavenly Essence - Ignore Grapple Resistance Heavenly Essence - Ignore Stun Resistance Erebjork's Grudge Heavenly Essence - Ignore Knockback Resistance Leather Repairing Kit Wind Crystal Ornament Melted Saunil Steel Shard Black Alloy Kydict's Heirloom Obsidian Alloy Dawnwish Petal Duskwish Petal Katzvariak's Venom Markthanan's Greed Valtarra's Memory Valtarra's Nail Narc's Solace Narc's Tear Tranquil Tinniolum Forest's Whisper Blood Wolf's Oath Crimson Breath of Resentment Dragon's Fang Dragon's Roar Crow's Trade Voucher |
Black Stones, Memory Fragments, Hunter's Seals, Gold Bars, Node/Conquest War items, and many more items would naturally pile up in our Adventurer's Inventory and take up a significant amount of weight. However, this will be changed as 344 items had their weight reduced. We hope this will help our Adventurers take off on their adventures, lighter than before.
● Decreased the weights of Gold Bars, Seals, Black Stones, and other stackable items (a total of 344 items).
Items |
Before (LT) |
After (LT) |
Black Stone Items |
0.35 LT |
0.1 LT |
Memory Fragment, Sandstorm Crystal |
0.3 LT |
0.1 LT |
Pets & Fairy Items |
0.2 - 0.5 LT |
0.1 LT |
Horse Capturing Items |
0.7 LT |
0.1 LT |
Seals |
0.3 - 0.5 LT |
0.1 LT |
Hunting Items |
0.3 LT |
0.1 LT |
Crystal Materials |
1 LT |
0.1 LT |
Gold Bars |
2 - 150 LT |
1~ 75 LT |
Explosives |
0.7 - 50 LT |
0.3 ~ 30 LT |
Guild Supplies |
0.35 - 10 LT |
0.2 ~ 1 LT |
Others (Keys, etc.) |
0.3 LT |
0.1 LT |
Designs & Permits |
0.3 LT |
0.1 LT |
- You can see the full list of items that have their weight reduced below.
Enhancement Materials
Items |
Before (LT) |
After (LT) |
Black Stone (Weapon) |
0.35 |
0.1 |
Black Stone (Armor) |
0.35 |
0.1 |
Black Stone (Basteer) |
0.35 |
0.1 |
Concentrated Magical Black Stone (Weapon) |
0.35 |
0.1 |
Concentrated Magical Black Stone (Armor) |
0.35 |
0.1 |
Burning Moonlight Black Stone |
0.35 |
0.1 |
Dancing Moonlight Black Stone |
0.35 |
0.1 |
Stabilized Magical Black Stone |
0.35 |
0.1 |
Cleansed Magical Black Stone |
0.35 |
0.1 |
Pure Magical Black Stone |
0.35 |
0.1 |
Frozen Tides Black Stone |
0.35 |
0.1 |
Flawless Magical Black Stone |
0.35 |
0.1 |
Flawless Chaotic Black Stone |
0.35 |
0.1 |
Mass of Pure Magic |
0.35 |
0.1 |
Bloodstorm Black Stone |
0.3 |
0.1 |
Durability Recovery Items
Items |
Before (LT) |
After (LT) |
Sandstorm Crystal |
0.3 |
0.1 |
Memory Fragment |
0.3 |
0.1 |
Pets & Fairy Items
Items |
Before (LT) |
After (LT) |
Cheap Feed |
0.3 |
0.1 |
Good Feed |
0.3 |
0.1 |
Organic Feed |
0.2 |
0.1 |
Sweet Honey Wine |
0.5 |
0.1 |
Balanced Feed |
0.33 |
0.1 |
Brady's Nutritious Feed |
0.22 |
0.1 |
Laila's Petal |
0.5 |
0.1 |
Horse Capturing Items
Items |
Before (LT) |
After (LT) |
Capturing Rope |
0.7 |
0.1 |
Seals
Items |
Before (LT) |
After (LT) |
Hunter's Seal |
0.3 |
0.1 |
Mutant Enhancer |
0.3 |
0.1 |
Yona's Fragment |
0.3 |
0.1 |
Peridot Leaf |
0.3 |
0.1 |
Destructive Illusion |
0.3 |
0.1 |
Ancient Kingdom of Orzeca Coin |
0.3 |
0.1 |
Oxiterr Crystal |
0.3 |
0.1 |
Valtarra's Scattered Aura |
0.3 |
0.1 |
Valtarra Relic Fragment |
0.5 |
0.1 |
Gyfin Rhasia Sculpture of Earth |
0.5 |
0.1 |
Peridot Petal |
0.3 |
0.1 |
Peridot Fruit |
0.3 |
0.1 |
Peridot Tree |
0.3 |
0.1 |
Hunting Items
Items |
Before (LT) |
After (LT) |
Mournful Crystal of the Forest |
0.3 |
0.1 |
Narc's Wishstone |
0.3 |
0.1 |
Areha Handcrafted Compass Part |
0.3 |
0.1 |
Erebjork's Grudge |
0.3 |
0.1 |
Crystal Materials
Items |
Before (LT) |
After (LT) |
Essence of Courage |
1 |
0.1 |
Essence of Glory |
1 |
0.1 |
Fragment of Glory |
1 |
0.1 |
Essence of Gallantry |
1 |
0.1 |
Gold Bars
Items |
Before (LT) |
After (LT) |
Gold Bar 1G |
2 |
1 |
Gold Bar 10G |
4 |
2 |
Gold Bar 100G |
15 |
7.5 |
Gold Bar 1,000G |
50 |
25 |
Gold Bar 10,000G |
150 |
75 |
Gold Bar of the Glorious Battlefield 10,000G |
150 |
75 |
Gold Bar of the Glorious Battlefield 1,000G |
50 |
25 |
Gold Bar of the Glorious Battlefield 100G |
15 |
7.5 |
Explosives
Items |
Before (LT) |
After (LT) |
Flashbang |
0.7 |
0.3 |
Fire Shot |
0.7 |
0.3 |
Poison Shot |
0.7 |
0.3 |
Flare |
0.7 |
0.3 |
Cannonball |
10 |
1 |
Flame Cannonball |
10 |
1 |
Bomb |
25 |
1 |
Ship Cannonball |
5 |
1 |
Vype Stoner Cannon Assembly Kit |
50 |
30 |
Coconut Cannon Assembly Kit |
50 |
30 |
Flashbang |
0.7 |
0.3 |
Poison Shot |
0.7 |
0.3 |
Fire Shot |
0.7 |
0.3 |
Explosive Bomb |
0.7 |
0.3 |
Tranan Underfoe Cannon Assembly Kit |
50 |
30 |
Black Crystal Cannonball |
10 |
1 |
Oil for Flame Tower |
10 |
1 |
Arrow for Hwacha |
10 |
1 |
Flame Trap |
0.7 |
0.3 |
Guild Supplies
Items |
Before (LT) |
After (LT) |
[Guild] Flashbang |
0.7 |
0.3 |
[Guild] Fire Shot |
0.7 |
0.3 |
[Guild] Poison Shot |
0.7 |
0.3 |
[Guild] Arrow for Hwacha |
10 |
1 |
[Guild] Oil for Flame Tower |
10 |
1 |
[Guild] Arrow for Big Hwacha |
10 |
1 |
[Guild] Oil for Enhanced Flame Tower |
10 |
1 |
[Guild] Ship Cannonball |
5 |
1 |
[Guild] Ancient Chariot Cannonball |
10 |
1 |
[Guild] Cannonball |
10 |
1 |
[Guild] Flame Cannonball |
10 |
1 |
[Guild] Water for Elephant |
0.5 |
0.2 |
[Guild] Elephant Food |
0.85 |
0.4 |
[Guild] Elephant Cage Parts |
0.4 |
0.2 |
[Guild] Timber for Fixing the Cage |
0.35 |
0.2 |
[Guild] Sea Horn |
0.42 |
0.2 |
[Guild] Cloudy Timber |
0.54 |
0.3 |
[Guild] Sandy Ingot |
0.79 |
0.4 |
[Guild] Stormy Rope |
0.36 |
0.2 |
[Guild] Restored Cadry's Forbidden Book |
0.4 |
0.2 |
[Guild] Old Moon Magic Neutralizer |
0.35 |
0.2 |
[Guild] Cadria Elephant Drinking Water |
0.5 |
0.2 |
[Guild] Cadria Elephant Food |
0.85 |
0.4 |
[Guild] Shakatu Oriental Silk |
0.85 |
0.4 |
[Guild] Shakatu Oriental Steel |
0.85 |
0.4 |
Others
Items |
Before (LT) |
After (LT) |
Gold Key |
0.3 |
0.1 |
Silver Key |
0.3 |
0.1 |
Bronze Key |
0.3 |
0.1 |
Lone Soldier's Identification Tag |
0.3 |
0.1 |
Designs & Permits
Items |
Before (LT) |
After (LT) |
Design: Calpheon Noble Suit - Warrior |
0.3 |
0.1 |
Design: Calpheon Noble Suit - Berserker |
0.3 |
0.1 |
Design: Calpheon Noble Dress - Sorceress |
0.3 |
0.1 |
Design: Calpheon Noble Dress - Tamer |
0.3 |
0.1 |
Design: Calpheon Noble Dress - Ranger |
0.3 |
0.1 |
Design: Calpheon Noble Suit - Musa |
0.3 |
0.1 |
Design: Calpheon Noble Dress - Valkyrie |
0.3 |
0.1 |
Design: Calpheon Noble Dress - Maehwa |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Warrior |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Berserker |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Sorceress |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Tamer |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Ranger |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Musa |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Valkyrie |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Maehwa |
0.3 |
0.1 |
Design: Calpheon Noble Suit - Wizard |
0.3 |
0.1 |
Design: Calpheon Noble Dress - Witch |
0.3 |
0.1 |
Design: Calpheon Noble Dress - Kunoichi |
0.3 |
0.1 |
Design: Calpheon Noble Suit - Ninja |
0.3 |
0.1 |
Design: Serendian Soldier Armor - Warrior |
0.3 |
0.1 |
Design: Serendian Soldier Armor - Berserker |
0.3 |
0.1 |
Design: Serendian Smith Garb - Sorceress |
0.3 |
0.1 |
Design: Serendian Smith Garb - Tamer |
0.3 |
0.1 |
Design: Serendian Smith Garb - Ranger |
0.3 |
0.1 |
Design: Serendian Soldier Armor - Musa |
0.3 |
0.1 |
Design: Serendian Smith Garb - Valkyrie |
0.3 |
0.1 |
Design: Serendian Smith Garb - Maehwa |
0.3 |
0.1 |
Design: Serendian Soldier Armor - Wizard |
0.3 |
0.1 |
Design: Serendian Smith Garb - Witch |
0.3 |
0.1 |
Design: Serendian Smith Garb - Kunoichi |
0.3 |
0.1 |
Design: Serendian Soldier Armor - Ninja |
0.3 |
0.1 |
Craft Permit: Golden Armor with Patterns |
0.3 |
0.1 |
Craft Permit: Finest Female Casual Clothes - Women |
0.3 |
0.1 |
Design: Jarette's Armor - Sorceress |
0.3 |
0.1 |
Design: Jarette's Armor - Tamer |
0.3 |
0.1 |
Design: Jarette's Armor - Ranger |
0.3 |
0.1 |
Design: Jarette's Armor - Valkyrie |
0.3 |
0.1 |
Design: Jarette's Armor - Maehwa |
0.3 |
0.1 |
Design: Jarette's Armor - Witch |
0.3 |
0.1 |
Design: Jarette's Armor - Kunoichi |
0.3 |
0.1 |
Craft Permit: Serendian Special Fabric |
0.3 |
0.1 |
Design: Jordine's Casual Wear - Warrior |
0.3 |
0.1 |
Design: Jordine's Casual Wear - Berserker |
0.3 |
0.1 |
Design: Jordine's Casual Wear - Musa |
0.3 |
0.1 |
Design: Jordine's Casual Wear - Wizard |
0.3 |
0.1 |
Design: Jordine's Casual Wear - Ninja |
0.3 |
0.1 |
Design: Edan's Travel Wear - Warrior |
0.3 |
0.1 |
Design: Edan's Travel Wear - Berserker |
0.3 |
0.1 |
Design: Orwen's Travel Wear - Sorceress |
0.3 |
0.1 |
Design: Orwen's Travel Wear - Tamer |
0.3 |
0.1 |
Design: Orwen's Travel Wear - Ranger |
0.3 |
0.1 |
Design: Edan's Travel Wear - Musa |
0.3 |
0.1 |
Design: Orwen's Travel Wear - Valkyrie |
0.3 |
0.1 |
Design: Orwen's Travel Wear - Maehwa |
0.3 |
0.1 |
Design: Edan's Travel Wear - Wizard |
0.3 |
0.1 |
Design: Orwen's Travel Wear - Witch |
0.3 |
0.1 |
Design: Orwen's Travel Wear - Kunoichi |
0.3 |
0.1 |
Design: Edan's Travel Wear - Ninja |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Kunoichi |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Wizard |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Witch |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Ninja |
0.3 |
0.1 |
Design: Delphe Knight Armor - Warrior |
0.3 |
0.1 |
Design: Delphe Knight Armor - Berserker |
0.3 |
0.1 |
Design: Delphe Knight Armor - Sorceress |
0.3 |
0.1 |
Design: Delphe Knight Armor - Tamer |
0.3 |
0.1 |
Design: Delphe Knight Armor - Ranger |
0.3 |
0.1 |
Design: Delphe Knight Armor - Musa |
0.3 |
0.1 |
Design: Delphe Knight Armor - Valkyrie |
0.3 |
0.1 |
Design: Delphe Knight Armor - Maehwa |
0.3 |
0.1 |
Design: Delphe Knight Armor - Wizard |
0.3 |
0.1 |
Design: Delphe Knight Armor - Witch |
0.3 |
0.1 |
Design: Delphe Knight Armor - Kunoichi |
0.3 |
0.1 |
Design: Delphe Knight Armor - Ninja |
0.3 |
0.1 |
Design: Epheria Sailboat |
0.1 |
0.1 |
Design: Serendian Smith Garb - Warrior |
0.3 |
0.1 |
Design: Serendian Smith Garb - Berserker |
0.3 |
0.1 |
Design: Terrmian Casual Wear - Sorceress |
0.3 |
0.1 |
Design: Terrmian Casual Wear - Tamer |
0.3 |
0.1 |
Design: Terrmian Casual Wear - Ranger |
0.3 |
0.1 |
Design: Serendian Smith Garb - Musa |
0.3 |
0.1 |
Design: Terrmian Casual Wear - Valkyrie |
0.3 |
0.1 |
Design: Terrmian Casual Wear - Maehwa |
0.3 |
0.1 |
Design: Serendian Smith Garb - Wizard |
0.3 |
0.1 |
Design: Terrmian Casual Wear - Witch |
0.3 |
0.1 |
Design: Terrmian Casual Wear - Kunoichi |
0.3 |
0.1 |
Design: Serendian Smith Garb - Ninja |
0.3 |
0.1 |
Design: Calpheon Noble Dress - Dark Knight |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Dark Knight |
0.3 |
0.1 |
Design: Serendian Smith Garb - Dark Knight |
0.3 |
0.1 |
Design: Orwen's Travel Wear - Dark Knight |
0.3 |
0.1 |
Design: Jarette's Armor - Dark Knight |
0.3 |
0.1 |
Design: Delphe Knight Armor - Dark Knight |
0.3 |
0.1 |
Design: Terrmian Casual Wear- Dark Knight |
0.3 |
0.1 |
Design: Valencian Travel Wear -Warrior |
0.3 |
0.1 |
Design: Valencian Travel Wear -Berserker |
0.3 |
0.1 |
Design: Valencian Travel Wear -Musa |
0.3 |
0.1 |
Design: Valencian Travel Wear -Wizard |
0.3 |
0.1 |
Design: Valencian Travel Wear - Ninja |
0.3 |
0.1 |
Design: Shroud Knight Armor- Sorceress |
0.3 |
0.1 |
Design: Shroud Knight Armor- Ranger |
0.3 |
0.1 |
Design: Shroud Knight Armor- Tamer |
0.3 |
0.1 |
Design: Shroud Knight Armor- Valkyrie |
0.3 |
0.1 |
Design: Shroud Knight Armor- Witch |
0.3 |
0.1 |
Design: Shroud Knight Armor- Kunoichi |
0.3 |
0.1 |
Design: Shroud Knight Armor- Maehwa |
0.3 |
0.1 |
Design: Shroud Knight Armor- Dark Knight |
0.3 |
0.1 |
Design: Shroud Knight Armor- Warrior |
0.3 |
0.1 |
Design: Shroud Knight Armor- Berserker |
0.3 |
0.1 |
Design: Shroud Knight Armor- Musa |
0.3 |
0.1 |
Design: Shroud Knight Armor- Wizard |
0.3 |
0.1 |
Design: Shroud Knight Armor- Ninja |
0.3 |
0.1 |
Design: Black Leopard Armor - Sorceress |
0.3 |
0.1 |
Design: Black Leopard Armor - Ranger |
0.3 |
0.1 |
Design: Black Leopard Armor - Tamer |
0.3 |
0.1 |
Design: Black Leopard Armor - Valkyrie |
0.3 |
0.1 |
Design: Black Leopard Armor - Witch |
0.3 |
0.1 |
Design: Black Leopard Armor - Kunoichi |
0.3 |
0.1 |
Design: Black Leopard Armor - Maehwa |
0.3 |
0.1 |
Design: Black Leopard Armor - Dark Knight |
0.3 |
0.1 |
Design: Ahon Kirus's Armor - Sorceress |
0.3 |
0.1 |
Design: Ahon Kirus's Armor - Ranger |
0.3 |
0.1 |
Design: Ahon Kirus's Armor - Tamer |
0.3 |
0.1 |
Design: Ahon Kirus's Armor - Valkyrie |
0.3 |
0.1 |
Design: Ahon Kirus's Armor - Witch |
0.3 |
0.1 |
Design: Ahon Kirus's Armor - Kunoichi |
0.3 |
0.1 |
Design: Ahon Kirus's Armor - Maehwa |
0.3 |
0.1 |
Design: Ahon Kirus's Armor - Dark Knight |
0.3 |
0.1 |
Design: Serendian Formal Suit - Warrior |
0.3 |
0.1 |
Design: Serendian Formal Suit - Berserker |
0.3 |
0.1 |
Design: Serendian Formal Suit - Musa |
0.3 |
0.1 |
Design: Serendian Formal Suit - Wizard |
0.3 |
0.1 |
Design: Serendian Formal Suit - Ninja |
0.3 |
0.1 |
Design: Calpheon Noble Suit - Striker |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Striker |
0.3 |
0.1 |
Design: Delphe Knight Armor - Striker |
0.3 |
0.1 |
Design: Edan's Travel Wear - Striker |
0.3 |
0.1 |
Design: Jordine's Casual Wear - Striker |
0.3 |
0.1 |
Design: Serendian Soldier Armor - Striker |
0.3 |
0.1 |
Design: Serendian Formal Suit - Striker |
0.3 |
0.1 |
Design: Valencian Travel Wear - Striker |
0.3 |
0.1 |
Design: Shroud Knight Armor - Striker |
0.3 |
0.1 |
Design: Serendian Smith Garb - Striker |
0.3 |
0.1 |
Design: Calpheon Noble Dress - Mystic |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Mystic |
0.3 |
0.1 |
Design: Serendian Smith Garb - Mystic |
0.3 |
0.1 |
Design: Terrmian Casual Wear - Mystic |
0.3 |
0.1 |
Design: Delphe Knight Armor - Mystic |
0.3 |
0.1 |
Design: Orwen's Travel Wear - Mystic |
0.3 |
0.1 |
Design: Jarette's Armor - Mystic |
0.3 |
0.1 |
Design: Ahon Kirus's Armor - Mystic |
0.3 |
0.1 |
Design: Black Leopard Armor - Mystic |
0.3 |
0.1 |
Design: Shroud Knight Armor- Mystic |
0.3 |
0.1 |
Design: Calpheon Noble Dress - Lahn |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Lahn |
0.3 |
0.1 |
Design: Serendian Smith Garb - Lahn |
0.3 |
0.1 |
Design: Terrmian Casual Wear - Lahn |
0.3 |
0.1 |
Design: Delphe Knight Armor - Lahn |
0.3 |
0.1 |
Design: Orwen's Travel Wear - Lahn |
0.3 |
0.1 |
Design: Jarette's Armor - Lahn |
0.3 |
0.1 |
Design: Ahon Kirus's Armor - Lahn |
0.3 |
0.1 |
Design: Black Leopard Armor - Lahn |
0.3 |
0.1 |
Design: Shroud Knight Armor- Lahn |
0.3 |
0.1 |
Design: Calpheon Noble Suit - Archer |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Archer |
0.3 |
0.1 |
Design: Delphe Knight Armor - Archer |
0.3 |
0.1 |
Design: Edan's Travel Wear - Archer |
0.3 |
0.1 |
Design: Jordine's Casual Wear - Archer |
0.3 |
0.1 |
Design: Serendian Soldier Armor - Archer |
0.3 |
0.1 |
Design: Serendian Formal Suit - Archer |
0.3 |
0.1 |
Design: Valencian Travel Wear - Archer |
0.3 |
0.1 |
Design: Shroud Knight Armor - Archer |
0.3 |
0.1 |
Design: Serendian Smith Garb - Archer |
0.3 |
0.1 |
Design: Karlstein |
0.3 |
0.1 |
Design: Valencian Noble Dress - Shai |
0.3 |
0.1 |
Design: Serendian Soldier Armor - Shai |
0.3 |
0.1 |
Design: Kanna's Naga Disguise - Shai |
0.3 |
0.1 |
Design: Calpheon Choir Uniform - Shai |
0.3 |
0.1 |
Design: Lara's Clothes - Shai |
0.3 |
0.1 |
Design: Florin Cook's Clothes - Shai |
0.3 |
0.1 |
Design: Florin Herb Gatherer Clothes - Shai |
0.3 |
0.1 |
Design: Drieghanese Winter Clothes - Shai |
0.3 |
0.1 |
Design: Descendant of Sherekhan Outfit - Shai |
0.3 |
0.1 |
Design: Calpheon Noble Dress - Guardian |
0.3 |
0.1 |
Design: Garnier Troupe Garb - Guardian |
0.3 |
0.1 |
Design: Serendian Smith Garb - Guardian |
0.3 |
0.1 |
Design: Jarette's Armor - Guardian |
0.3 |
0.1 |
Design: Orwen's Travel Wear - Guardian |
0.3 |
0.1 |
Design: Delphe Knight Armor - Guardian |
0.3 |
0.1 |
Design: Terrmian Casual Wear - Guardian |
0.3 |
0.1 |
Design: Shroud Knight Armor - Guardian |
0.3 |
0.1 |
Design: Black Leopard Armor - Guardian |
0.3 |
0.1 |
Design: Ahon Kirus's Armor - Guardian |
0.3 |
0.1 |
Design: Calpheon Noble Suit - Hashashin |
0.3 |
0.1 |
Design: Garnier Troupe Garb - Hashashin |
0.3 |
0.1 |
Design: Delphe Knight Armor - Hashashin |
0.3 |
0.1 |
Design: Edan's Travel Wear - Hashashin |
0.3 |
0.1 |
Design: Jordine's Casual Wear - Hashashin |
0.3 |
0.1 |
Design: Serendian Soldier Armor - Hashashin |
0.3 |
0.1 |
Design: Serendian Formal Suit - Hashashin |
0.3 |
0.1 |
Design: Valencian Travel Wear - Hashashin |
0.3 |
0.1 |
Design: Shroud Knights Armor - Hashashin |
0.3 |
0.1 |
Design: Serendian Smith Garb - Hashashin |
0.3 |
0.1 |
Design: Calpheon Noble Dress - Nova |
0.3 |
0.1 |
Design: Garnier Troupe Garb – Nova |
0.3 |
0.1 |
Design: Serendian Smith Garb - Nova |
0.3 |
0.1 |
Design: Jarette's Armor - Nova |
0.3 |
0.1 |
Design: Orwen's Travel Wear - Nova |
0.3 |
0.1 |
Design: Delphe Knight Armor - Nova |
0.3 |
0.1 |
Design: Terrmian Casual Wear - Nova |
0.3 |
0.1 |
Design: Shroud Knight Armor - Nova |
0.3 |
0.1 |
Design: Black Leopard Armor - Nova |
0.3 |
0.1 |
Design: Ahon Kirus Armor – Nova |
0.3 |
0.1 |
Design: Calpheon Noble Suit - Sage |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Sage |
0.3 |
0.1 |
Design: Delphe Knight Armor - Sage |
0.3 |
0.1 |
Design: Edan's Travel Wear – Sage |
0.3 |
0.1 |
Design: Jordine's Casual Wear – Sage |
0.3 |
0.1 |
Design: Serendian Soldier Armor – Sage |
0.3 |
0.1 |
Design: Serendian Formal Suit – Sage |
0.3 |
0.1 |
Design: Valencian Travel Outfit - Sage |
0.3 |
0.1 |
Design: The Shroud Knights Armor (Sage) |
0.3 |
0.1 |
Design: Serendian Smith Garb (Sage) |
0.3 |
0.1 |
Design: Calpheon Noble Dress - Corsair |
0.3 |
0.1 |
Design: Garnier Troupe Garb- Corsair |
0.3 |
0.1 |
Design: Serendian Smith Garb - Corsair |
0.3 |
0.1 |
Design: Jarette's Armor - Corsair |
0.3 |
0.1 |
Design: Orwen's Travel Wear - Corsair |
0.3 |
0.1 |
Design: Delphe Knight Armor - Corsair |
0.3 |
0.1 |
Design: Terrmian Casual Wear - Corsair |
0.3 |
0.1 |
Design: Shroud Knight Armor - Corsair |
0.3 |
0.1 |
Design: Black Leopard Armor - Corsair |
0.3 |
0.1 |
Design: Ahon Kirus's Armor - Corsair |
0.3 |
0.1 |
Design: Epheria Carrack |
0.3 |
0.1 |
Ship Upgrade Permit: Epheria Caravel |
0.3 |
0.1 |
Ship Upgrade Permit: Epheria Galleass |
0.3 |
0.1 |
● Changed the materials needed to enhance and recover durability of accessories obtained as rewards from the main questline.
- Affected Items: Tears of the Wind Necklace, Forest's Eye Earring, Red Sand Crystal Ring, Rock Heart Belt
- Enhancement Material: Freed Magical Black Stone → Black Stone (Weapon)
- Durability Recovery Material: Freed Magical Shard (Recovered 20 Max Durability) → Memory Fragment (Recover 50 Max Durability)
● Removed Freed Magical Black Stone and Freed Magical Shard. Adventurers with these items will be compensated with the following:
- Freed Magical Black Stone x1 → Black Stone (Weapon) x5
- Freed Magical Shard x1 → Memory Fragment x1
● Removed the items Wind Dew (exchanged for with the item Old Moon Grand Prix Coin) and Gale Black Stone (made with Wind Dew). Adventurers with these items will be compensated with Black Stone (Armor).
- The materials used to enhance [Race Horse] Giorgiaro horse gear was changed from Gale Black Stone to Black Stone (Armor). Therefore, the number of Old Moon Grand Prix Coin required to exchange for [Race Horse] Giorgiaro horse gear was increased from 10 to 20.
● Sent the following items to Heidel Storage as replacements for the enhancement materials that were changed.
- Freed Magical Black Stone x1 → Black Stone (Weapon) x1
- Freed Magical Shard x1 → Memory Fragment x1
- Wind Dew x1 → Old Moon Grand Prix Coin x2
- Gale Black Stone x1 → Old Moon Grand Prix Coin x2 + Black Stone (Armor)
* If you already have more than 192 items stored in Heidel Storage, then you can take the items out by taking out other items in the storage first.
● Changed the Family Inventory tab to appear once a character reaches lv. 60 even if they didn't unlock their Family Inventory yet.
- If you do not have Family Inventory yet, then the Family Bag inventory will guide you through how to unlock it.
Quest & Knowledge
We increased the contribution EXP rewards for the regular quests in Balenos and Serendia. The regular quests are optional in the world of Black Desert, however, we felt that new Adventurers starting out and taking the time to explore the world should have enough points to rent storage and activate production nodes.
● Increased the contribution EXP rewards for 220 regular quests in Balenos to the following:
- You can see the list of quests where the contribution EXP rewards were increased below.
Quests |
Before |
After |
Materials for Alchemy |
50 |
150 |
Cron's Current Condition |
50 |
150 |
Story of Cron Castle |
50 |
150 |
A Threat on the Intersection |
50 |
150 |
The Rumored Cave |
80 |
150 |
The Bane of the Western Guard Camp |
50 |
150 |
Toscani Farm |
50 |
150 |
A Coward |
50 |
150 |
Wild Boars |
50 |
200 |
Plunderers of DelLucci Farm |
50 |
150 |
Trip to Heidel |
50 |
150 |
A Gift for a Husband |
5 |
150 |
Who's the Toughest? |
50 |
200 |
Forest of Seclusion |
50 |
150 |
Coward Rovant |
50 |
700 |
Beasts at the Crops |
50 |
200 |
Knowledge is Money |
50 |
150 |
Ritual for a Large Haul |
50 |
150 |
Who Owns the Gloves? |
50 |
150 |
Model Soldier |
5 |
150 |
A Soldier and his Mom |
5 |
150 |
Obtain Repair Parts |
50 |
150 |
Transferring Goods |
50 |
700 |
Scared and Hungry |
50 |
150 |
Love Letters |
5 |
150 |
Potion Delivery |
5 |
150 |
Dins, Spoiling for a Fight |
5 |
150 |
The Best Fish Trophy |
5 |
150 |
Meutt's Sand Castle |
50 |
150 |
Neutt's Sand Castle |
50 |
150 |
Ripe Vegetables |
5 |
150 |
Cord Delivery |
5 |
150 |
A Flaw |
5 |
150 |
The Basics of Alchemy |
0 |
150 |
Try Alchemy |
50 |
150 |
What Do Wild Horses Like? |
5 |
150 |
Making a Lump of Raw Sugar |
50 |
150 |
Befriending Clorince |
50 |
150 |
Befriending Tachros |
50 |
150 |
Daphne's Matchlock |
50 |
150 |
Bee Hurts Farm |
50 |
250 |
Processing Cooking Honey |
50 |
200 |
Bee Hurts Farm |
50 |
250 |
Processing Beehives |
50 |
150 |
Processing Meat into Jerky |
80 |
150 |
[Processing] Making an Ash Plank |
10 |
150 |
Snack for a hungry Soldier |
80 |
150 |
Wolf Meat Delivery |
80 |
150 |
An Iron-naire |
10 |
150 |
Exchange for Metal |
80 |
150 |
Carrying Corn Sacks |
10 |
700 |
What Must Be Fixed |
80 |
150 |
Hunt and Cook |
80 |
150 |
Crop Business |
80 |
150 |
A Wealth-Bringing Production |
80 |
150 |
Production #1 - Refinery |
80 |
150 |
Production #2 - Storage |
10 |
150 |
Production #3 - Introduction to Production |
140 |
150 |
Production #4 - Connecting Nodes |
10 |
150 |
Production #5 - Crop Factory |
80 |
150 |
Production #6 - Selling Goods |
10 |
250 |
Investment and Mass Production |
80 |
250 |
Intensive Trading Course |
10 |
150 |
Road to the Western Guard Camp |
10 |
150 |
See Luke |
10 |
150 |
Registering a Horse Emblem and Getting a Donkey |
10 |
150 |
Stuck Wagon |
80 |
150 |
Materials for Weathervane Repair |
80 |
150 |
Martina at Finto Farm |
10 |
150 |
Since You've Come This Far... |
10 |
150 |
Granite and Feldspar |
80 |
250 |
The Flower Runner |
10 |
150 |
Marsha the Elder |
10 |
150 |
What You Need to Hide |
80 |
150 |
Use Your Muscles! |
10 |
150 |
Taste of Nostalgia |
10 |
150 |
Message for the Chief |
10 |
150 |
Rich in Minerals |
100 |
150 |
Go to the Northern Heidel Quarry |
40 |
150 |
Tools from Lillia |
10 |
150 |
Survival Butchering |
80 |
250 |
Befriending Trees |
10 |
150 |
Making Great Jerky |
80 |
150 |
Bring Logs |
80 |
150 |
A Pretty Big Farm |
10 |
150 |
Food First |
80 |
150 |
Tomatoes for Dessert |
80 |
150 |
Paprika Delivery |
80 |
150 |
Log Supply Support |
10 |
150 |
Potatoes for the Chef |
10 |
150 |
Cooking Prep |
10 |
300 |
The First Dish |
80 |
200 |
Get Ingredients from Artemio |
10 |
150 |
Essence of Liquor |
10 |
250 |
Making Exotic Herbal Wine |
80 |
250 |
A Meaty Dish |
10 |
250 |
How to Make Meat Stew |
80 |
250 |
Same Dish, Different Ingredients |
80 |
250 |
Adrian's Secret Box |
50 |
150 |
A New Recipe |
10 |
150 |
Ingredients for Fried Fish |
80 |
200 |
How to Cook Fried Fish |
80 |
250 |
The Master Chef of Serendia |
80 |
150 |
Abelin, the Fishing Boy |
10 |
150 |
Fish to Trader |
100 |
250 |
Starting a Fishing Journey Again |
100 |
150 |
Floating Trash |
10 |
150 |
Clean the Environment |
100 |
150 |
Preparation for Trading |
50 |
150 |
Trading Activity |
50 |
150 |
Secure the Trade Route |
50 |
150 |
Road to the Western Guard Camp |
50 |
150 |
[Trade] Trading Begins |
50 |
250 |
How to Make Trade Items? |
5 |
150 |
Understanding Production Nodes |
5 |
150 |
Activating Production Nodes |
5 |
150 |
Collecting Resources |
5 |
150 |
Meet Bahar |
100 |
150 |
Beginning of Production |
80 |
150 |
Fishing Rod Production |
80 |
150 |
Material for a Lumbering Axe |
50 |
150 |
Producing a Lumbering Axe |
140 |
250 |
Charm of Fishing |
100 |
150 |
Fishing, the Noble Hobby |
100 |
200 |
Catch the Beltfish! |
100 |
200 |
To the Next Stage! |
100 |
150 |
I Can't Admit It! Queek! |
100 |
250 |
A Tough Challenge |
100 |
250 |
I've Never Caught That. Queek! |
100 |
250 |
Move On. Queek! |
100 |
150 |
Let's Get Fish! Queek! |
100 |
250 |
Still Clumsy! |
100 |
250 |
Easy Marks. Queek! |
100 |
250 |
How About Swellfish? |
100 |
250 |
Ever Eaten Maomao? |
100 |
250 |
The Master Fisher |
100 |
150 |
You Got Guts, Queek! |
100 |
250 |
The Best Fish in the Area |
100 |
250 |
The Fishing Master of Iliya Island |
100 |
150 |
Queek! Becoming the Best Fisher! |
100 |
250 |
Feel the Reel! Queek! |
100 |
250 |
Yellow Swordfish Season |
100 |
150 |
While Catching Yellow Swordfish |
100 |
250 |
Dolphinfish and Surfperch |
100 |
250 |
For Tapertail Anchovy and Skipjack |
100 |
150 |
Tapertail Anchovy and Skipjack |
100 |
250 |
5 Filefish for Crio |
100 |
250 |
Bon Voyage, Queek! |
100 |
150 |
Taste of Pomfret |
100 |
250 |
Catch Yellow Swordfish. Queek! |
100 |
250 |
Rockfish Rocks! |
100 |
250 |
Checkerboard Wrasse, Gourmet's Choice |
100 |
250 |
Making a Fishing Rod |
80 |
150 |
Fishing Rod Production |
80 |
250 |
Occupied Cron Castle |
100 |
150 |
The Power of Cron Castle |
100 |
200 |
He Took My Gold Bar! Get that Thief! |
50 |
200 |
How Fishers Keep Warm |
50 |
150 |
To the Blue Ocean |
50 |
150 |
Food for Recovery |
50 |
250 |
Uh... Umm... I-I-I'm sorry, but... |
50 |
250 |
Are You G... Going to Epheria? |
50 |
150 |
Shock Treatment |
50 |
250 |
An Extra Request |
50 |
250 |
A Delicacy for the Weak |
50 |
250 |
Time to Say Goodbye |
50 |
150 |
Island Alone |
50 |
250 |
Fishing Trip? Try Mackerel Pike! |
50 |
250 |
Catch Saurel! |
50 |
250 |
Land on Randis! |
50 |
150 |
A Fish Named Saurel |
50 |
250 |
[Fishing] Bigeye, a Delicacy |
50 |
250 |
Ever Fished a Maomao? |
50 |
250 |
Epheria, Finally! |
50 |
150 |
Hario's Test |
50 |
350 |
Another Sailing Day |
10 |
150 |
Fishing Trip, Huh. |
50 |
250 |
Catching Cero |
50 |
250 |
Ludwig's Suggestion |
10 |
150 |
Problem Fish |
50 |
250 |
A Special Menu |
50 |
250 |
A Perfect Fishing Spot |
10 |
150 |
Fishing is Fishing, Trading is Trading |
50 |
400 |
Officer Riotina |
10 |
150 |
Supply for the Frontline Forces |
50 |
400 |
Dispatched for Fishing |
10 |
150 |
Take it Easy |
50 |
250 |
Grilled Fish Feast |
50 |
250 |
A Situation Report |
10 |
150 |
To Hario |
10 |
150 |
Do You Remember How to Cook? |
140 |
250 |
[Production] Simple Cooking and Alchemy |
10 |
150 |
[Simple Cooking] A Cup of Grain Juice |
10 |
250 |
[Simple Alchemy] Herbal Juice |
10 |
250 |
Report to the Chief |
100 |
150 |
What Made the Mask Owls Angry |
50 |
150 |
An Isolation Measure |
50 |
250 |
A Forced Choice |
50 |
250 |
Knowledge is Energy |
50 |
150 |
A Good Friend |
50 |
150 |
Investigating the Goblin Base |
50 |
150 |
No. We Are the Hunters! I |
50 |
150 |
No. We Are the Hunters! II |
50 |
150 |
Craving Knowledge |
100 |
150 |
Missionaries of Hope |
150 |
200 |
Sit, Cast and Fish! |
50 |
250 |
Mural of Prophecy |
100 |
150 |
Onward to New Horizons |
100 |
150 |
● Increased the contribution EXP rewards for 124 regular quests in Serendia to the following:
- You can see the list of quests where the contribution EXP rewards were increased below.
Quests |
Before |
After |
Parasitic Bees' Weakness |
80 |
150 |
Imp Food Wagon |
80 |
200 |
Feeding Barbel Steed to Horses? |
50 |
200 |
Nightmare at the Farmhouse |
80 |
200 |
Live Scarecrows in the Wheat Field |
80 |
200 |
The Ultimate Lizard Dish |
80 |
200 |
Swamp Toxicity |
80 |
200 |
Aloof Fan Flamingo |
80 |
200 |
Daybreak Raid |
80 |
200 |
Black Crystal Extraction |
120 |
200 |
Rainbow Lizard |
80 |
150 |
Prize List |
50 |
150 |
Mutant Lizard |
80 |
200 |
Swamp Ambush |
80 |
200 |
Moss Stoneback Crab |
80 |
200 |
What are Swamp Fogans? |
80 |
150 |
Deviating Doctrines |
80 |
150 |
Sweeping the Front Yard |
80 |
200 |
Missing Investigators |
80 |
200 |
Cultist Flag |
80 |
200 |
A Letter to Mother |
50 |
150 |
Bandit's Dagger |
80 |
150 |
Anon Wants to Be a Soldier |
50 |
200 |
Best Spot in Serendia |
50 |
150 |
Special Fish |
50 |
200 |
Fishing at a Bandit's Lair |
50 |
150 |
[Farming] Because I Like You |
110 |
150 |
It May Smell a Little... |
150 |
200 |
[Processing] Nothing Our Friendship Can't Do |
150 |
200 |
Settling Down in Heidel |
50 |
150 |
Storage Keeper Amerigo |
10 |
150 |
No Free Stuff |
120 |
150 |
Skinning a Fox |
120 |
200 |
[Processing] A Threatening Scarecrow! |
50 |
200 |
[Processing] Pure Water for an Experiment |
120 |
200 |
Finding a Soldier in an Imp's Den |
50 |
150 |
Report the situation to Heidel |
50 |
150 |
What's on the Mountain Top? |
50 |
150 |
Sheep Won't Run Away... |
110 |
150 |
Valuable Investment |
110 |
150 |
At the Humble Farm... |
50 |
150 |
Ghost from a Pumpkin? |
120 |
150 |
Medicine for Grandma |
110 |
150 |
Troubled Fatoos |
110 |
150 |
Hard Hide |
140 |
150 |
To Mael Costa Again... |
50 |
150 |
Potato Delivery to Melissa Brady |
110 |
150 |
Ordinary Work |
110 |
700 |
Supporting the Bandit Punitive Force |
110 |
200 |
Supporting the Bandit Punitive Force: Treating the Injured |
110 |
150 |
Supporting the Bandit Punitive Force: Captive Negotiation |
110 |
150 |
Iron for the Orc Punitive Force |
110 |
150 |
Spirit's Leaf |
110 |
150 |
Bryophyte Knowledge |
110 |
150 |
Fogans' Amazing Seeds? |
50 |
150 |
Maul at the Southern Camp |
50 |
150 |
Barrier at the Southern Camp |
110 |
200 |
Herbs for the Soldiers |
110 |
150 |
Moniku at the Southwestern Gateway |
50 |
150 |
A Gift for Moniku… |
150 |
200 |
Feeding Wood to Orcs? |
150 |
200 |
Norma Leight at the Northern Plantation |
50 |
150 |
Hidden Cave |
50 |
150 |
Paste Bait Ingredients |
110 |
150 |
The Second Map Piece |
10 |
150 |
Seeking the Last Map Piece... |
10 |
150 |
First Aid, First Aid! |
110 |
200 |
Putting Together Map Pieces |
10 |
150 |
Ingredients for Fire Shot |
110 |
150 |
The Worst (?) Cook in Heidel |
10 |
150 |
Making Pet Feed |
150 |
200 |
Treasure in the Watchtower. |
50 |
150 |
Secret at the Top |
50 |
150 |
Start the Day with a Prayer |
5 |
150 |
Rage Against Calpheon |
80 |
150 |
May the Flag Wave in Pride |
50 |
150 |
Broken Wagon at the Inn |
5 |
150 |
Fixing the Wagon |
50 |
150 |
How Kind Our Miss Is.. |
5 |
150 |
Distrustful Workers |
5 |
150 |
Supply and Demand of Iron Ore |
80 |
150 |
Take This to Ornella |
50 |
150 |
What the Hell Are You Talking About? |
5 |
150 |
What Should a Fool Do? |
5 |
150 |
A Maiden's Wavering Heart |
40 |
150 |
A Soldier's Secret Problem |
40 |
150 |
Precious Morning |
40 |
150 |
Rat-Killing Spree! |
40 |
150 |
Lost Farm Pigs |
40 |
150 |
Puppy on the Roof |
40 |
150 |
Retrieve Runaway Pigs |
40 |
150 |
Adorable Thief |
40 |
150 |
No More Dogs |
40 |
150 |
Threatening and Frantic Kuku Bird! |
40 |
150 |
Pure Powder Reagent, Another Catalyst |
120 |
200 |
Making an Elixir of Energy |
120 |
200 |
Finding Grace Lauren |
90 |
150 |
[Processing Lv. 22] Helping with Captive Negotiation II |
110 |
200 |
[Processing Lv. 23] Helping with Captive Negotiation III |
110 |
200 |
[Processing Lv. 24] Helping with Captive Negotiation IV |
110 |
200 |
[Cooking Lv. 11] Delicious Fish |
140 |
200 |
[Cooking Lv. 12] Savory Meat |
140 |
250 |
[Cooking Lv. 13] Balanced Meal |
140 |
200 |
[Cooking Lv. 14] Sweet Dessert |
140 |
200 |
[Cooking Lv. 16] Fresh Stir-Fried Seafood |
140 |
200 |
[Cooking Lv. 17] I Want Meat |
140 |
200 |
[Cooking Lv. 18] Power to the Workers! |
140 |
200 |
[Cooking Lv. 19] Pickling to Preserve |
140 |
200 |
[Cooking Lv. 21] Fundamentals for a Cook |
140 |
200 |
[Cooking Lv. 22] The Real Taste of Meat |
140 |
200 |
[Cooking Lv. 23] Stamina Food of the Sea |
140 |
200 |
[Cooking Lv. 24] Bird Meat and Liquor |
140 |
200 |
[Gathering Lv. 11] Helping Heidel Workshop I |
110 |
200 |
[Gathering Lv. 12] Helping Heidel Workshop II |
110 |
200 |
[Gathering Lv. 13] Helping Heidel Workshop III |
110 |
200 |
[Gathering Lv. 14] Helping Heidel Workshop IV |
110 |
200 |
[Gathering Lv. 16] Dernyl Farm in Danger I |
110 |
200 |
[Gathering Lv. 17] Dernyl Farm in Danger II |
110 |
200 |
[Gathering Lv. 18] Dernyl Farm in Danger III |
110 |
200 |
[Gathering Lv. 19] Dernyl Farm in Danger IV |
110 |
200 |
[Gathering Lv. 21] A Terrible Workplace, the Extraction Mill I |
110 |
200 |
[Gathering Lv. 22] A Terrible Workplace, the Extraction Mill II |
110 |
200 |
[Gathering Lv. 23] A Terrible Workplace, the Extraction Mill III |
110 |
200 |
[Gathering Lv. 24] A Terrible Workplace, the Extraction Mill IV |
110 |
200 |
Character
● Changed the following skills, which were previously learned from between levels 2 to 6, to be learned at level 1.
- Sorceress: Signs of Agony
- Mystic: Scissor Kick
- Lahn: Moon Slash, Spring Breeze
- Archer: Earth Kick, Gaping Darkness, Flow: Volant Kick, Flow: Ascending Spirit, Winged Strike, Uproot, Low Sweep, Radiant Explosion
- Shai: Hop-Three
- Guardian: Fierce Disdain, Frenzy, Mutilation, Juggernaut, Juggernaut: Smite, Strike Down
- Hashashin: Piercing Tornado, Sand Divider, Shadow Splitter
- Nova: Bitter Reign, Chain Strike, Command: Rime Ice, Face the Darkness, Vengeful Star, Command: Blooming Icy Thorns, Punishing Trap
- Corsair: Whirling Slash, Whirlpool, Storm Surge, Tidal Slash, Overflow
- Sage: Void Gateways
● Fixed the issue for the following classes where the idle animation was abnormally short.
- Valkyrie, Kunoichi, Dark Knight, Guardian
● Prime: Tearing Arrow - Changed to fire the remaining arrows when stamina runs out while charging.
● Black Spirit: Elven Rage - Fixed the issue where the skill activated while it was toggled.
● Changed the following to Tiger Blade:
- Changed the area of Attack 1 to match the area hit with the blade.
- Fixed the issue where Prime: Gale skill damage was not applied.
● Blooming - Added to the Skill Guide.
● Black Spirit: Maehwa: Decapitation - Fixed the awkward text about the number of hits.
● Black Spirit: Flash Slash - Fixed the issue where the rage absorption effect was not being applied when used after Smokescreen.
● Main weapon S-block - Fixed the issue where getting hit while changing weapons would cause her to change weapons instantaneously.
● Ninjutsu: Shadow Stomp - Added to the Skill Guide.
● Lightning - Fixed the awkward skill motion.
● Crimson Fang - Fixed the incorrect commands displayed on the Skill Guide.
● Wave Orb - Fixed the issue where the CC effect did not match the skill description.
● Flow: Low Blow - Fixed the issue where the Down Smash on the skill was not being applied.
● Added Lv. 56, 57, and 58 Skill Enhancements.
- Lv. 56
Skill Info |
Motion/Description |
|
Use Soaring Claw to jump forward while slashing upwards. This skill has a Float effect as well as Recover HP on hits when she has 50% or more HP. |
|
Use Markthanan's Fang to add a Float effect option. It gives her a skill to use in combos where before, she only had skills with Knockdown effects. |
- Lv. 57
Skill Info |
Motion/Description |
|
Eviscerating Wings gives her a change of pace. She tends to face opponent head on, however, Eviscerating Wings gives Drakania the ability to dive in when she spots an opportunity. |
|
Dragon's Assault isn't a combo skill, but it gives you the ability to start a combo with a Super Armor skill for a safe approach that also decreases the opponents' All DP. |
- Lv. 58
Skill Info |
Motion/Description |
|
Abyssal Advance gives her and her allies the power to charge confidently onto the battlefield. |
|
Use Abyssal Dominion to hit enemies with speed reduction effects while keeping herself safe with Super Armor. This will be very handy in PvP. |
● Changed the item "Shattered Dragon's Malice" made with the skill Ceaseless Vengeance.
- Removed the expiration on the item, making it permanently storable.
- Multiples of the item can be stacked on a single slot.
● Black Spirit: Blazing Strike - Made the following changes:
- Increased her movement speed during the huge lightning strikes.
- Attack 2 hits were reduced from 10 to 3 hits.
- Attack 3 hits were increased from max 16 hits to max 30 hits.
- Changed Attack 3 so that a smaller lightning will strike at enemies nearby after the huge lightning strikes.
● Dragon's Advance - Fixed the issue where the Movement Speed effect would not be applied in certain situations.
● Skewer - Fixed the issue where the skill would activate twice when used after Refraction, Flow: Markthanan's Wings that was used during Markthanan's Flourish, Eviscerate, or Brimbolt Strike.
● Skewer - Fixed the issue where the skill would activate slower in a combo when the slayer was in her left hand than her right hand.
● Fixed the issue where Drakania would not be targeted by monsters when she summons her Black Spirit in certain situations.
● Fixed the issue where Drakania's neck would appear abnormal in certain positions.
Contents
● Added the instrument selection UI to the Music Album.
- You can add instruments using the UI displayed below when you are composing in the Music Album or in the Compose/Score window.
● Improved the pop-ups for the notes in the Compose/Score window that appear after they're clicked to now close when clicked again.
● Improved the list of instruments displayed on the left side of the Compose/Score window.
- The list will no longer display all the available instruments.
- You will be able to add instruments by selecting the "Add Instrument" button on the bottom left corner.
- Only the instruments added via "Add Instrument" button and instruments with notes on the score will be displayed in the list.
● Improved on the issue where it appeared that the last edit done on the maximized Compose window did not get applied.
● Made the following changes to "How to Get a Powerful Accessory 2" on the Season Pass:
- Changed the objective to complete "How to Get a Powerful Accessory 2" on the Season Pass will be changed to "[Season] Old Moon Guild Special Monster Mission" or "Old Moon Guild Subjugation Request - All Regions".
- Changed the "[Season] Old Moon Guild Special Monster Mission" quest to be displayed at the top of the list when talking to Jetina if the reward for "Leveling Up, One Step at a Time! 10" was collected.
● Adjusted the numbers of the Max HP effect, the buff given to losing team, and the minimum AP/Accuracy/Damage Reduction given to characters participating in Red Battlefield.
Stats |
Before |
After |
Max HP |
+1 |
+1000 |
Buff given to losing team |
Max HP +100 AP +30 Damage Reduction +20 |
Max HP +500 AP +30 Damage Reduction +20 |
Min AP |
130 |
200 |
Min Accuracy |
380 |
580 |
Min Damage Reduction |
70 |
180 |
* Characters that enter the Red Battlefield with AP/Accuracy/Damage Reduction lower than the minimum will have them raised to the minimum.
* Each of the stats are based on the numbers displayed in the View My Stats UI.
● The Total Likes per Chat Group are scheduled to be reset during Apr 20, 2022 (Wed) maintenance.
- Temporary titles (90 Days) have been awarded to Adventurers who own either gold, silver, or bronze Black Spirit icons.
- Temporary titles (90 Days) have also been awarded to Adventurers who own either gold, silver, or bronze Black Spirit icons in any of the 24 Hall of Adventurers Chat Groups.
- All titles awarded for chat group rankings on Jan 19, 2021 (Wed) will be deleted during Apr 20, 2022 (Wed) maintenance.
Chat Group |
Gold |
Silver |
Bronze |
Lunar Halo Inn |
Protector of Newbies |
Luminary of Newbies |
Herald of Newbies |
Dancing Marlin Tavern |
Oh Captain, My Captain |
Reliable First Mate |
Hardworking Steerer |
Battle Arena |
Fist of Legend |
Born to Fight |
Backstreet Fighter |
Hystria Ruins |
Relentless Slayer |
Perceptive Hunter |
Clever Tracker |
Florin Neighborhood Meeting |
Touch of Midas |
Crafty |
Diligent Life Skiller |
Garnier Troupe |
Virtuoso |
Genius Composer |
Rhapsodist |
Heidel's Street |
City Celebrity |
Famed Storyteller |
Street Herald |
Hall of Adventurers |
Pathfinder |
Role Model |
Mentor |
Item
● Due to the consolidation of these items, the pre-existing processing stones will no longer be sold by the vendors. Instead, you will be able to purchase the new Loggia Processing Stone and Techthon Processing Stone from the same NPC vendors you purchased the pre-existing processing stones from.
- Removed: Loggia Processing Stone - Lake, Vitality, Energy, Sun, Wind, Lava, and Techthon Processing Stone - Lake, Vitality, Energy, Sun, Wind, Lava
- Added: Loggia Processing Stone, Techthon Processing Stone
● Changed the exchange of Rough Lustrous Gem to give you a Manos Processing Stone instead.
● Removed the following event items due to the combining of Processing Stones.
- [Event] Pollini's Processing Stone - Lake (1 Day)
- [Event] Pollini's Processing Stone - Vitality (1 Day)
- [Event] Pollini's Processing Stone - Energy (1 Day)
- [Event] Pollini's Processing Stone - Sun (1 Day)
- [Event] Pollini's Processing Stone - Wind (1 Day)
- [Event] Pollini's Processing Stone - Lava (1 Day)
As the processing stones were consolidated, the pre-existing processing stones that you had can either be used as an item or sold to NPC vendors for Silver. The pre-existing processing stones in your possession have all been replaced with "Sealed" processing stones. If you would like to use the processing stone as an item, then you can equip it after using it with Simple Alchemy (L).
Otherwise, you can sell all the extra processing stones for Silver to NPC vendors at the highest price that they were being sold at on the Central Market across the world.
● The following changes were made to your pre-existing Manos, Techthon, Loggia Processing Stones you have in your possession:
- All of your Processing Stones were removed from your possession and Sealed Processing Stones with the same enhancement level were sent to your Mailbox. (e.g.: +13 Manos Processing Stone - Lake → Sealed +13 Manos Processing Stone)
- Sealed Processing Stones cannot be equipped. You can either sell them to vendors for silver or use Simple Alchemy (L) to make them into processing stones that can be equipped.
- You can see below how much Silver the Sealed Processing Stones will sell via NPC vendors.
* If there are multiple items sent to your mailbox, you may need to take one item out at a time.
Sealed Manos Processing Stone |
Enhancement Level |
Price |
0 |
250,700,000 |
1 |
250,900,000 |
2 |
251,100,000 |
3 |
251,300,000 |
4 |
251,500,000 |
5 |
251,700,000 |
6 |
251,900,000 |
7 |
252,100,000 |
8 |
253,100,000 |
9 |
254,200,000 |
10 |
255,400,000 |
11 |
260,400,000 |
12 |
267,400,000 |
13 |
277,400,000 |
14 |
291,400,000 |
15 |
432,000,000 |
PRI (I) |
703,400,000 |
DUO (II) |
840,000,000 |
TRI (III) |
1,180,000,000 |
TET (IV) |
2,920,000,000 |
PEN (V) |
17,900,000,000 |
Sealed Techthon Processing Stone |
Enhancement Level |
Price |
0 |
15,000,000 |
1 |
15,200,000 |
2 |
15,400,000 |
3 |
15,600,000 |
4 |
15,800,000 |
5 |
16,000,000 |
6 |
16,200,000 |
7 |
16,400,000 |
8 |
17,000,000 |
9 |
17,800,000 |
10 |
18,800,000 |
11 |
21,200,000 |
12 |
28,200,000 |
13 |
37,300,000 |
14 |
53,000,000 |
15 |
75,500,000 |
PRI (I) |
107,000,000 |
DUO (II) |
153,000,000 |
TRI (III) |
287,000,000 |
TET (IV) |
735,000,000 |
PEN (V) |
3,270,000,000 |
Sealed Loggia Processing Stone |
Enhancement Level |
Price |
0 |
1,500,000 |
1 |
1,700,000 |
2 |
1,900,000 |
3 |
2,100,000 |
4 |
2,300,000 |
5 |
2,500,000 |
6 |
2,700,000 |
7 |
2,900,000 |
8 |
3,900,000 |
9 |
5,000,000 |
10 |
6,300,000 |
11 |
7,800,000 |
12 |
12,000,000 |
13 |
17,600,000 |
14 |
24,000,000 |
15 |
30,000,000 |
PRI (I) |
48,300,000 |
DUO (II) |
81,500,000 |
TRI (III) |
178,000,000 |
TET (IV) |
436,000,000 |
PEN (V) |
1,920,000,000 |
● Added a new method to make Manos Processing Stones as the old Manos Processing Stone - Lake, Vitality, Energy, Sun, Wind, and Lava will no longer be available.
How to Make Manos Processing Stone |
Moonlight Opal x30 Gem Polisher x15 Manos Stone x5 Magical Shard x50 ※ Manufacture (L) |
● Separated [Ninja] Sicarios Gloves from the [Ninja] Sicarios Armor.
- Added [Ninja] Sicarios Shoes to the outfit boxes that contain the [Ninja] Sicarios Armor.
* Adventurers who had the [Ninja] Sicarios Armor in their possession will find the [Ninja] Sicarios Shoes in their storage in Heidel.
※ Please contact [Support] and attach screenshots of the item tooltips displaying the info of the dyes applied to the outfit previously if the color has changed.
● Added text regarding how you can only take out one [Event] Kuku at a time.
● Improved the description regarding pets that you can only take out one at a time.
Monster
● Changed the following for Gyfin Rhasia Temple (Underground):
- Increased the area in which you can receive notifications when the Butcher of Gyfin Rhasia spawns.
- The visual effects that displayed the area to receive and maintain buffs after defeating the "Anger," "Denial," and "Resolve" Ancient Stone Statues were improved to match the actual area in which you can receive the buffs.
● The following improvements will be applied to the Jade Starlight Forest of the Mountain of Eternal Winter region:
- Unstable Jade-lit Breath started to appear when you defeat Jade Lamps, Okjinsini Totems, and Traditional Okjinsini Braziers.
- Unstable Jade-lit Breath will cause an explosion when a lot of shock is inflicted.
- Alleviated the difficulty level of the [Daily] Plucking Beards quest.
Mount
● Made the following improvements to the Mount Information window.
- Improved to display the skills that are not yet learned by the mount.
- Improved to display which courser skills the mount has learned or has yet to learn when mousing over the horse icon.
● Added a feature that displays the quantity of mounts checked in Stables of other regions when transporting a mount.
● Added text regarding information on how the accumulated skill change points and history of using the Skill Selection Coupon will reset upon successful Dream Horse Awakening and Mythical Awakening on the Courser Training and Mythical Awakening UIs.
● Fixed the issue where it seemed like the accumulated skill change points didn't reset upon successful Dream Horse Awakening with a Tier 8 Courser.
Quest, Knowledge
● Improved and changed the following for the Mountain of Eternal Winter main questline:
- The issue where you couldn't navigate to the NPC to accept the [Everfrost] Wrapping Up quest after forfeiting the quest was fixed.
- The issue where you couldn't see the NPCs after the cutscene for [Everfrost] Den of Barbarians ended was fixed.
- The issue where the audio and lines weren't synced for the [Everfrost] Unintended Mistake quest with your Drakania was fixed.
- The name of the "Lando's Hunting Matchlock" for part of the main questline was changed to "Lando's Matchlock."
- Some typos in the main questline were fixed.
● Fixed some typos in quests, NPC dialogues, Exploration Knowledges, and NPC Knowledges for the Mountain of Eternal Winter.
● Fixed the issue where the following quests, which cannot be accepted and completed by Adventurers who've started at the Mountain of Eternal Winter, were displayed on the Suggested tab of the Quests window.
- [Awakening] Awakening of the Black Spirit, [ADV Support] Let's See Some Skills!, [Lv. 13 Serendia] Servant of Darkness appears in a farm, [Lv. 20 Glish] Donatt's Journal, and [Lv. 50 Calpheon] The Monarch of Darkness
● Changed the quest requirements and quest title that provides guidance in starting the [Everfrost] main questline that was displayed to Adventurers who have not completed the Sycrakea main questline.
Before |
After |
[Journey Begins] Memories Return
Previous Requirement:
- Start in the Ancient Stone Chamber - Have not completed the Sycrakea main questline - Lv. 56 or higher character
|
[Mountain of Eternal Winter] Memories Return
Requirement:
- Start in the Ancient Stone Chamber - Have not completed the Sycrakea main questline - Completed the Drieghan main questline
or
- Start in the Ancient Stone Chamber - Have not completed the Sycrakea main questline - Have uncovered the Drieghan region - Lv. 58 or higher character
|
● Improved the Friend/Guild Login alerts to not be displayed during cutscenes.
● Improved to not display the low HP visual effects on the screen when starting a cutscene with a low HP.
● Improved to display the name of the completion target on the Quests widget when completing the objective.
- The quest completion target will be marked green on the Quests widget when completing the objective.
● Improved to auto-navigate to the completion target upon completing main quests.
Conquest War, Node War
We received a lot of feedback from our Adventurers, including from CalpheON Episode 2, on the possibility of enjoying Conquest Wars in another region, different from the previous one. So we made the decision to rotate the stat restriction applied in Conquest Wars of each territory. We are planning to appropriately change or maintain the rotation of stat restrictions for Conquest Wars after seeing how it's used by our Adventurers.
● Changed stat restrictions for Conquest Wars in Calpheon, Valencia, and Mediah as follows:
Territories |
Before |
After |
Calpheon |
No limits |
AP Limit: 457 Evasion Limit: 818 Evasion Rate Limit: 20% Damage Reduction Limit: 326 Damage Reduction Rate Limit: 19% Accuracy Limit: 719 Accuracy Rate Limit: 20% All Resistance Limit: - Special Evasion Rate Limit: 20% |
Valencia |
AP Limit: 475 Evasion Limit: 847 Evasion Rate Limit: 20% Damage Reduction Limit: 347 Damage Reduction Rate Limit: 23% Accuracy Limit: 726 Accuracy Rate Limit: 20% All Resistance Limit: - Special Evasion Rate Limit: 30% |
No limits |
Mediah |
AP Limit: 457 Evasion Limit: 818 Evasion Rate Limit: 20% Damage Reduction Limit: 326 Damage Reduction Rate Limit: 19% Accuracy Limit: 719 Accuracy Rate Limit: 20% All Resistance Limit: - Special Evasion Rate Limit: 20% |
AP Limit: 475 Evasion Limit: 847 Evasion Rate Limit: 20% Damage Reduction Limit: 347 Damage Reduction Rate Limit: 23% Accuracy Limit: 726 Accuracy Rate Limit: 20% All Resistance Limit: - Special Evasion Rate Limit: 30% |
Adjustments were made to the Command Posts and Field HQs built to participate in Conquest Wars. Guilds participating in Conquest Wars can install either Command Posts or Field HQs depending on which is more strategically advantageous for their members. Guilds that install Command Posts can have their members charge in headfirst at their enemies, while guilds that install Field HQs can aim to make Cannon Observatories to rain down artillery. Also, the cooldown reduction for reviving at Recovery Centers applied in Conquest Wars has been increased. This makes it possible to revive faster from both Command Posts and Field HQs than before.
● Changed the quantity of Command Posts and Field HQs you can install in Conquest Wars as follows:
- Command Post
Categories |
Before |
After |
Max number of Annexes |
100 |
110 |
Barricade |
50 |
50 |
Wooden Fence |
50 |
50 |
Wooden Fence Gate |
1 |
1 |
Recovery Center |
5 |
10 |
Cannon Observatory |
10 |
3 |
Elephant Nursery |
3 |
3 |
Hwacha |
2 |
2 |
Flame Tower |
2 |
3 |
Supply Depot |
1 |
2 |
Siege Defense Tower |
20 |
40 |
- Field HQ
Categories |
Before |
After |
Max number of Annexes |
110 |
110 |
Barricade |
50 |
50 |
Wooden Fence |
50 |
50 |
Wooden Fence Gate |
2 |
2 |
Recovery Center |
6 |
5 |
Cannon Observatory |
10 |
10 |
Elephant Nursery |
3 |
3 |
Hwacha |
2 |
2 |
Flame Tower |
3 |
3 |
Supply Depot |
2 |
2 |
Siege Defense Tower |
40 |
60 |
● Changed the revival cooldown reduction effect of Recovery Centers for Conquest Wars as follows:
- Cooldown reduction for reviving from a Conquest War: -3 sec → Cooldown reduction for reviving from a Conquest War: -6 sec
Background, NPC, Effects, Cutscene
● Improved your mouse cursor to also be activated when opening the Exit window from the Character Selection window by pressing ESC during a cutscene.
● Members of the Old Moon Guild have removed the giant reef that ran many ships aground at Al Halam Sea.
UI
● Improved the "Enter" button to be displayed when hovering your mouse over the server list on the Select Server window.
● Improved to display the time items are purchased and sold on the Central Market on the Central Market Notifications window.
● Improved to display the max level at which you can invest in nodes on the Node Information window on the World Map (M).
● Improved the dotted lines previously displayed on the text for the completion target on the Quests widget to no longer be displayed upon completing quests.
● Improved the keyguide for summoning the Black Spirit to also be displayed on the Quests widget when the quest can be accepted from the Black Spirit.
System
● Improved to whisper to the most recently whispered-to Adventurer when replying to whispers by entering "/r."
● Improved so that the following categories are applied to Custom Settings:
- Fairy Volume
- Nearby Music
● Improved the volume of cutscenes to be adjustable via Settings.
Web
● Improved to display a more detailed item description when hovering your mouse over the rewards on the spaces in Black Spirit's Adventure.
● Improved to directly move to My Gallery when uploading photos in the Photo Gallery.
● Improved the UIs of the pages displaying posts on Notices, Community, Beauty Album, Photo Gallery, etc. on the Black Desert official website.
● Improved the login history to load more quickly.
● Fixed the issue where the class icons on the Adventurer page would appear abnormal under certain circumstances.
● Improved the issue where the menu and language change icons would overlap, according to the change in the direction of the screen when using certain browsers with iOS.
Translation
● Changed the following terms in English:
- Ethics Arguing to Moral Dilemma.
- Black Spirit's Special Dice Piece to Black Spirit's Special Die Piece.
- Peach Flower to Cherry Blossom.
- Guest of the Mountain of Eternal Winter to Guest from Everfrost.
- Cannonball for Ship to Ship Cannonball.
● Fixed the issue where the dye would appear dark on certain parts of the [Musa] Wilderness outfit.
● Fixed the issue where equipping the Oblivion Helmet in certain customizations of Shais would appear abnormal.
● Fixed the issue where equipping the [Corsair] Yianaros' Headpiece would cause your hair to appear abnormal. Fixed the issue where setting your graphics settings to low-spec would cause your [Corsair] Yianaros' Headpiece to appear abnormal.
● Fixed the issue where the icon on the Close button on the Post Recruitment Ad window from the Find Party/Platoon menu would appear abnormal.
● Fixed the issue where certain vegetation in Cyclops Land would appear unnatural.
● Fixed the issue where the background would appear abnormal in Pujiya Canyon.
● Fixed the issue where you couldn't install furniture in certain spots when decorating your residence in Eilton 1.
● Fixed the issue where characters with karma below 0 wouldn't be attacked when mounting a wagon.
● Fixed the issue where your character would move to an abnormal location from certain points in the following regions:
- Jail, Gyfin Rhasia Temple
● Fixed the issue where you couldn't save nor share properly when using special characters in the titles of the Music Album.
● Fixed the issue where you couldn't search Oblivion outfits from the Fashion Album in the Pearl Shop.
● Improved your Archer to be able to look at the sky when looking through the camera.
● Fixed the issue where the list of descriptions on instruments being used would appear abnormal when moving to the list from the page containing details on Album from the Composer window of the Music Album.
● Fixed the issue where client error logs would occur sometimes when opening your inventory.
● Fixed the issue where the courser icon would be displayed on the mount information of the horse that did not satisfy the requirements to be a courser.
● Fixed the issue where your character's motions would appear unnatural when selecting a color to dye underwear from the Dye UI.
● Fixed the issue where your mount's skills wouldn't be displayed sometimes from the Mount Information window.
● Fixed the issue where the visual effects displayed when bosses spawn from interacting with Dark Portals would appear unnatural.
● Fixed the issue where all of the processing materials for the 12 Knowledge entries acquirable via Drying with 12 types of fish in the Mountain of Eternal Winter was Basking Shark.
- Dried Sharpbelly, Dried Lamprey, Dried Yalu Grayling, Dried Mackerel Pike, Dried Dark Sleeper, Dried Bowfin, Dried Longsnout Catfish, Dried Spined Bittering, Dried Silver Carp, Dried Chameleon Goby, Dried Ussurian Bullhead, and Dried Common Bleak
● Fixed the issue where different outfits were displayed on the Fashion Album of certain Premium Outfit Sets on the Pearl Shop.
● Fixed the issue where the NPC on the Quest Summary window of the [Sights of Mediah] Ahon Kirus, the Leader of Tarif quest was different from the actual NPC (Illen Raige).
● Fixed the issue where the character's name would be displayed for Unknown Adventurers when approaching them and using Follow, Party Invite, and Challenge to a Duel via the Ring Menu.
● Fixed the issue where the background music would stop playing when fighting against the Okjinsini at the Jade Starlight Forest.
● Fixed the issue where your character's energy wouldn't be recovered in certain servers sometimes after the occurrence of the server delay issue.
● Fixed the issue where the appearances of weapons would appear abnormal for Drakania under certain circumstances.