Patch Notes - 11th March 2020
11 March 2020 12:00Greetings Adventurers,
We are not done with the Black Desert Online's fourth anniversary! This week we are giving out free Cron Stones (500 to be exact) to your in-game mailbox, three new bosses are appearing from the Dark Rifts, and you can get some extra free items thanks to the playtime challenges and Wacky Toshi's Secret Request!
Regarding class balance, this update is bringing a lot of changes.
Also, please note that daylight saving time 2020 for North America began on Sunday, March 8 (02:00 PST) and will end on Sunday, November 1 (02:00 PST). For Europe, summer time 2020 will begin on Sunday, March 29 (02:00 CET) and end on Sunday, October 25 (03:00 CET).
Continue reading for details of the changes, fixes, and events included in this patch:
[New Events]
Fourth Anniversary Celebration Part 2
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Event 1. Dark Rift Update: Three New Bosses
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Period: March 11 (after maintenance)–April 1 (before maintenance)
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Check out three more additions of Dark Rift bosses ([Event] Leebur, [Event] Titium, [Event] Skeleton King) to obtain a brand new Box of the Enraged Dead by chance.
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Period: March 12 (00:00 UTC)–March 25 (23:59 UTC)
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Play daily and get the below rewards via the Challenge tab (Y) such as Item Collection Increase Scroll (60 min) and [Event] Shakatu's Seal based on your accumulated playtime.
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Event 3: Wacky Toshi's Secret Request
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Period: March 12 (00:00 UTC)–March 25 (23:59 UTC)
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Complete Wacky Toshi's secret request via the event quest to obtain more [Event] Shakatu's Seals!
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<Community Event>
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Time Travel Screenshots
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Period
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Submission: March 10–23
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Winners' announcement: March 25
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Event Rules
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Re-enact a scene in your Black Desert Online adventures and share the screenshot via SNS for a chance to win a Succession-themed outfit, Secret Book of Old Moon (15 Days), and Item Collection Increase Scroll (60 min) items!
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Click <Here> for the full details on the event held via our official Forums.
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[Ongoing Events]
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[Web Event] A Shift in the Dark Rift: March 3– March 25 (before maintenance)
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Be sure to check out the web event daily for your bonus rewards <Here>
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Fourth Anniversary Celebration Part 1
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Event 1: Extra Special Attendance: March 3–April 1 (23:59 UTC)
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Event 2: Dark Rift Update: Mammore is Back!: March 4 (09:00 UTC)–March 25 (before maintenance)
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Event 3: [March Update] Black Spirit's Adventure: UPGRADED: Mar 3–March 25 (before maintenance)
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Event 4: Golden Challenges for New Adventurers: March 3–April 1 (before maintenance)
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Event 5. Afuaru's Guild Event for the New and Returning: March 3–March 25 (before maintenance)
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Sweet Surprise: March 3 (after maintenance)–March 18 (before maintenance)
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Succession of Events: Guardian: March 3 (after maintenance)–March 25 (before maintenance)
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Succession of Events: Striker and Mystic: February 26 (after maintenance)–Mar 18 (before maintenance)
[Ended Events]
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Pre-Anniversary Celebration
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Event 1: Rebellion of Bosses & Event 2: Lara's Four Requests
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[Fourth Anniversary Special!] Thank You for Four Years
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Festival of Horses
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Succession of Events: Lahn
[Reward Distribution]
Fourth Anniversary Celebratory Gifts Continues!
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All Adventurers: Check your in-game mailbox (B) now to claim Cron Stone x500.
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Please make sure to claim the Cron Stone x500 gift from your in-game mailbox (B) before the April 8 maintenance or it will disappear.
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Returning Adventurers: For returning adventurers who have returned between February. 2 (09:00 UTC)–March 3 (09:00 UTC), your [Event] Settlement Pack l and [Event] Lv. 57 Travel Kit items have been sent as well.
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Please claim these items from your in-game mailbox before the April 1 maintenance or they will disappear.
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[Content]
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Lowered the amount of Contribution EXP needed to gain Contribution Points.
Contribution points are an important resource for all sorts of content, such as investing in production or trade. Therefore we decided to reduce the amount of Contribution EXP needed to gain Contribution Points. Although this should help out all adventurers it should especially help new adventurers, as well as adventurers with few Contribution Points, get better settled in the world of Black Desert Online.
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Added a new type of sailor who is <Dreaming of a Full Haul>.
[System]
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Changed the Node/Conquest War schedule for our North American server due to the start of daylight saving.
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Before
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Node War: Sunday–Friday: 18:00–20:00 PST (02:00–04:00 UTC)
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Conquest War: Saturday 18:00–22:00 PST (02:00–06:00 UTC)
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Now
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Node War: Sunday–Friday: 18:00–20:00 PDT (01:00–03:00 UTC)
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Conquest War: Saturday 18:00–22:00 PDT (01:00–05:00 UTC)
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You can now fire cannons even after toggling on the "Continuously use BreezySail" option on the following ships.
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Improved Epheria Sailboat
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Improved Epheria Frigate
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Epheria Caravel
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Epheria Galleass
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Epheria Carrack
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[All Classes]
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Changed the accuracy rate of the following skills from 100% to 50%.
We have decided to reduce the accuracy rate of certain skills from 100% to 50%. We understand that skills with 100% accuracy are important for PvP and that changing their accuracy rates might change how these and other skills will be used by many of you. However, we wanted to bring more balance to PvP contents especially to those particular instances when characters with low AP easily overpower characters with high DP by using certain skills consecutively. Thus we have adjusted the accuracy rate of the following skills, and reworked certain other skills to compensate.
Class |
Skill |
Class |
Skill |
Warrior |
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Witch |
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Sorceress |
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Wizard |
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Ranger |
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Dark Knight |
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Berserker |
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Striker |
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Tamer |
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Mystic |
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Valkyrie |
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Lahn |
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Musa |
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Archer |
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Maehwa |
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Shai |
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Ninja |
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Guardian |
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Kunoichi |
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[By Class]
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Removed the Critical Hit Rate effect of Prime: Ground Slash skills.
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Changed the cooldown for Prime: Take Down from 7 to 13 seconds.
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Changed the damage dealt by Prime: Scars of Dusk skills as follows.
Skill |
Before |
Now |
Prime: Scars of Dusk I |
|
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Prime: Scars of Dusk II |
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Prime: Scars of Dusk III |
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|
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Lengthened the cooldown of Prime: Take Down.
Prime: Take Down allows your character to grab his target regardless of the target's blocks or CC status effects. Even if the grab fails, because the cooldown for this skill is relatively short the skill could be used in quick succession until the grab succeeds. Therefore we decided to lengthen the skill's cooldown.
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Fixed the issue where the duration of Prime: Raging Thunder was shortened when using the skill while moving.
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Fixed the issue where Purificatione did not deal damage to targets right in front of your character when it was used consecutively.
With Succession, the Musa can use the Prime: Serene Mind buff to consume Stamina to continue using strong skills during their cooldowns. This includes skills with block and CC status effects, which we have observed is making Musa a difficult opponent. Therefore we introduced a cooldown for Prime: Serene Mind in the Global Lab. However, this change weakened one of the defining characteristics of Musa's Succession and made the class weaker in both PvE and PvP. This is why we decided to instead make the damage of certain skills less when used during cooldown when the Prime: Serene Mind buff is in effect.
We also reworked the Awakening skills Projection, Flow: Extra Credit, and Flow: Backflow, to be easier to combo in different ways, especially focusing on how Projection and Flow: Extra Credit pushes their targets so far that it was hard to follow up with a combo during PvE.
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Reduced the attack ranges of Projection and Flow: Extra Credit.
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Therefore these skills will push targets less far.
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You can now combo Flow: Extra Credit faster after Projection.
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You can now combo Flow: Dash Slash after Below the Belt by holding the LMB.
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You can now combo Flow: Backflow after Below the Belt by pressing → + LMB or ← + LMB.
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Super Armor should now take into effect after the third hit of Prime: Gale regardless of the status of the Prime: Serene Mind buff.
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Increased the attack range of the third hit of Prime: Gale with the Prime: Serene Mind buff.
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Changed the duration of the Prime: Serene Mind buff from 5 to 7 seconds.
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Changed the skill description of Prime: Prime: Serene Mind to hopefully be clearer.
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Reduced the damage dealt by the following skills when used during their cooldown while consuming the Prime: Serene Mind buff.
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Rising Storm: Blaze
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Prime: Blooming
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Prime: Cyclone Slash
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Prime: Gale
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Changed when the Stun effect of Prime: Blooming takes into effect while consuming the Prime: Serene Mind buff.
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Before
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Stun per each slash hit
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Now
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Stun at the first slash hit
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The damage of Prime: Blooming will no longer be divided when hitting multiple targets.
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Fixed the issue where you could not get the Prime: Serene Mind buff while using Ultimate: Musa Spirit.
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Fixed the issue where casting the following skills during their cooldowns while consuming the Prime: Serene Mind buff was slow.
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Rising Storm: Blaze
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Prime: Gale
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Prime: Cyclone Slash
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Fixed the issue where the following skills would be cast even when they were locked if the Prime: Serene Mind buff was activated.
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Prime: Gale
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Prime: Cyclone Slash
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Rising Storm: Blaze
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Prime: Blooming
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Maehwa's Awakening skills would have been especially affected by the accuracy effect changes of this week, especially when it came to their uniqueness and utility. Therefore we adjusted the attack range and damage of certain skills and added an All Evasion Rate reduction effect to Sticky Snowflake skills so that Maehwa's Awakening skills can still maintain some of their characteristics.
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Added an "All Evasion Rate -3%" effect to successful hits of Sticky Snowflake skills.
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Corrected the attack range of Sticky Snowflake skills to better match their graphical effects.
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Fixed the issue where the damage of Prime: Blooming and Maehwa: Ascension to Heaven was divided when hitting multiple enemies.
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Fixed the issue where text describing the accuracy effects of the following skills was missing.
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Petal Drill
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Black Spirit: Petal Drill
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Petal Bloom
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Black Spirit: Petal Bloom
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Flow: December
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Flow: Cloud Stab
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Flow: Moonlight Dash is now quick slot available.
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The damage dealt by Flow: Moonlight Dash will now correlate to the damage dealt by the Petal Bloom skill used before it.
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Corrected the attack range of the following skills to better match their graphical effects.
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Frost Pillars (when not in cooldown)
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Flow: Tip of an Iceberg
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When you compare the Succession skills of Ninja that of Kunoichi, with whom he has many skills in common, Ninja's skills have greater attack range and faster combos that can deal high damage. This meant that it was possible to defeat characters with high DP even with relatively low AP. Therefore, we have adjusted the PvP damage dealt by certain skills.
We have also adjusted the duration of continuous damage effects such as burn, poison, and bleeding damage effects. They caused so much damage they rendered HP Potions effectively useless for long periods, but these effects should now be better contained within the duration of a battle.
In addition, since the only skill to switch from Shortsword to Sura Katana mode was Awakening: Narusawa's Sura Katana we have amended Sudden Decapitation to allow transition from Shortsword to Sura Katana mode.
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Changed the All Evasion Rate effect of Smokescreen skills as follows.
Skill |
Before |
Now |
Smokescreen I |
All Evasion Rate +6% for 10 sec. upon using skill |
All Evasion Rate +6% for 10 sec. upon using skill |
Smokescreen II |
All Evasion Rate +9% for 10 sec. upon using skill |
All Evasion Rate +6% for 10 sec. upon using skill |
Smokescreen III |
All Evasion Rate +12% for 10 sec. upon using skill |
All Evasion Rate +6% for 10 sec. upon using skill |
Smokescreen IV |
All Evasion Rate +15% for 10 sec. upon using skill |
All Evasion Rate +9% for 10 sec. upon using skill |
Smokescreen V |
All Evasion Rate +18% for 10 sec. upon using skill |
All Evasion Rate +9% for 10 sec. upon using skill |
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You can now go from Shortsword to Sura Katana mode by using Sudden Decapitation.
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You can now combo Drastic Measure after Vacuum Slash or the second hit of Sudden Decapitation.
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You can now combo Flow: Execution and the transition stance attacks of Serpent Ascension.
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Changed the AP increase effect of Prime: Fatal Blow skills from Melee AP to All AP.
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Changed the duration of the burn, poison, and bleeding damage effects of Succession skills from 18 to 9 seconds.
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Changed the PvP damage dealt by the following skills.
Skill |
PvP Damage |
Prime: Blade Spin |
Reduced PvP damage by 23% |
Prime: Black Moonlight |
Reduced PvP damage by 23% |
Prime: Fox Claw |
Reduced PvP damage by 22% |
Prime: Beheading the Dead |
Reduced PvP damage by 22% |
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Reduced the attack range of the extra hits of Prime: Shuriken Flight and Succession: Crescent Slash.
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Reduced the distance traveled when using going into the Alert stance after Prime: Smokescreen or Prime: Evasive Shuriken Malice.
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Changed the All Evasion Rate effects of the following skills.
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Ninjutsu: Oni Shadow
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Shuriken: Moon Dive
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Prime: Smokescreen
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Before |
Now |
All Evasion Rate +18% for 10 sec. upon using skill |
All Evasion Rate +9% for 10 sec. upon using skill |
- Fixed the issue where the wrong number of hits was written in the skill description for the transition stance attacks of Serpent Ascension.
The Succession skills Prime: Flash Slash and Black Spirit: Prime: Flash Slash not only deal high damage but also has Super Armor and Invincible effects and even allows you to move during the skill. Therefore we decided to adjust the PvP damage dealt by these skills.
As for Kunoichi's Awakening skills, since you can now combo Danse Macabre during Lunatic Discus or Chain Crash: Sah Chakram we will also allow for you to evade during these skills. Moreover, since you can now use Chain Crash: Sah Chakram during its cooldown so you can use it between core skills in addition to Wheel of Wrath.
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Changed the All Evasion Rate effect of Smokescreen skills as follows.
Skill |
Before |
Now |
Smokescreen I |
All Evasion Rate +6% for 10 sec. upon using skill |
All Evasion Rate +6% for 10 sec. upon using skill |
Smokescreen II |
All Evasion Rate +9% for 10 sec. upon using skill |
All Evasion Rate +6% for 10 sec. upon using skill |
Smokescreen III |
All Evasion Rate +12% for 10 sec. upon using skill |
All Evasion Rate +6% for 10 sec. upon using skill |
Smokescreen IV |
All Evasion Rate +15% for 10 sec. upon using skill |
All Evasion Rate +9% for 10 sec. upon using skill |
Smokescreen V |
All Evasion Rate +18% for 10 sec. upon using skill |
All Evasion Rate +9% for 10 sec. upon using skill |
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You can now combo Danse Macabre during Lunatic Discus or Chain Crash: Sah Chakram.
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Added a PvE only Critical Hit Rate +50% effect to Chain Crash: Sah Chakram.
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You can now use Chain Crash: Sah Chakram during its cooldown.
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You can now combo Chain Crash: Sah Chakram faster after Half Moon Slash, Wheel of Wrath, or Flow: Indignation.
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Changed the cooldown of Lunatic Discus from 15 to 12 seconds.
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Reduced the PvP damage dealt by Lethal Spin Spree skills by 17%.
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You can now only activate the extra hit Prime: Tendon Cutter after the skill's third hit.
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Changed the PvP damage dealt by the following skills.
Skill |
PvP Damage |
Prime: Flash Slash |
Reduced PvP damage by 15% |
Black Spirit: Prime: Flash Slash |
Reduced PvP damage by 18% |
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Changed the All Evasion Rate effect of the following skills.
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Ninjutsu: Oni Shadow
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Ninjutsu: Sinew Cut
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Before |
Now |
All Evasion Rate +18% for 10 sec. upon using skill |
All Evasion Rate +9% for 10 sec. upon using skill |
- Assassin's Trail
Before |
Now |
All Evasion Rate +15% for 10 sec. upon using skill |
All Evasion Rate +9% for 10 sec. upon using skill |
A primary feature of Striker Succession skills is Prime: Discharge Energy and its effect. However using the Prime: Discharge Energy effect makes your character sluggish, which frustrated many adventurers. This is why we have reduced the sluggishness when using Prime: Discharge Energy and made it easier to combo smoothly, in a way that still befits a skill that is supposed to discharge energy. We have also made it so that Flash Step will be strengthened after Succession so it will be easier to move while using core Striker skills.
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You can now combo Prime: Skull Crusher faster after Twisted Collision.
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Prime: Skull Crusher will now only activate after Striker has landed if the skill is used after Flow: Fatal Smash.
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Flash Step skills will now be strengthened after Succession.
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You can now use the skills three times consecutively.
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Stamina will be consumed when using the skills consecutively.
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Changed the effects of Succession: Ankle Hook as follows.
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Before
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Bound on good hits
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Now
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Bound on good 1 hit(s) (PvE Only)
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Push the target on good hits (PvE Only)
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You can now use Combo: Venom Fang by pressing LMB after Flow: Bombardment.
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Reworked Prime: Discharge Energy so it is easier to combo with other skills.
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Lessened how much Striker gets slower after using Prime: Discharge Energy.
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You can now combo the following skills after Prime: Rampaging Predator.
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Knee Hammer
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Wolf's Hunger
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Rage Hammer
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Roaring Tiger
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Hidden Claw
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You can now combo Prime: Rampaging Predator faster after the following skills.
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Flash Step
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Knee Hammer
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You can now combo Prime: Skull Crusher by pressing F after Somersault.
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You can now combo Prime: Crimson Fang or Prime: Roaring Tiger after Mass Destruction skills.
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The Stun effect of Prime: Wolf's Fang will now apply to monsters and hostile adventurers when Prime: Wolf's Fang is done charging or when a burst of energy is released during Flow: Prey Hunt.
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Fixed the issue where WP was not consumed when using Prime: Wolf's Fang instead of Prime: Discharge Energy.
We envisioned Mystic's Succession skills to be used in chains of attacks. However certain skills could not be used consecutively during cooldown, disrupting potential combos. This is why we have changed these skills so that they can be used consecutively even during cooldown. Also, since it was harder to move Mystic with her Succession skills compared with her Awakening skills, we have reworked Succession: Flash Step so it can be used three times consecutively after Succession.
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Fixed the issue where CC status effects were applied to all hits when Hidden Claw was used after Dash Buster.
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Flash Step skills will now be strengthened after Succession.
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You can now use the skills three times consecutively.
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Stamina will be consumed when using the skills consecutively.
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You can now combo Flow: Sky Rammer or Flow: Strikethrough after Prime: Sea Burial.
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Fixed the issue where Somersault was not activated after pressing the Q + F keys after Scissor Kick.
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Fixed the issue where text about the push effect of Hidden Claw hits was missing.
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Fixed the issue where the last hit of Prime: Hidden Claw was not applied during its cooldown.
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Added text about how the knockback effect will not be applied with the last hit during the Prime: Hidden Claw 's cooldown.
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Fixed the issue where pressing the command keys for Rage Hammer (Shift + Q) triggered Nature's Wrath or Unbridled Wrath instead.
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Fixed the issue where Martial Spirit Shards would not be consumed to strengthen skills in the following situations even when there were 30 of them.
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When used after Prime: Rage Hammer
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When Black Spirit: Roaring Tiger skills were locked
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When Black Spirit: Prime: Roaring Tiger skills were locked
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Fixed the issue where Black Spirit: Prime: Roaring Tiger skills would activate under certain circumstances even after they were locked.
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Fixed the issue where the durability of gear was consumed irregularly when Mystic used skills with Succession activated.
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You can now jump by pressing the LMB in non-combat mode while moving by pressing the RMB.
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You can now use the following item with the Guardian
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[Event] Premium Outfit Box
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Added text about red grade gear to the item descriptions of Memory Fragment items.
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Fixed the item descriptions of the Golden Pig's Blessing items.
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For details on newly added Pearl Shop Update, please click < Here > !
- Changed the World Boss schedule for our North American server due to the start of daylight saving.
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Fixed the issue where other adventurers could loot from monsters you defeated at the Sea Monster Habitat even after a certain amount of time had passed.
[Quest]
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You can now see the quest [Lv.58] Valtarra Altar of Training recommended for you under the Suggested tab of the quest window even when you are doing the renewed version of the Kamasylvia main quests.
[Knowledge]
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Fixed the knowledge entry and recipe of Assorted Side Dishes.
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Before
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Dried Squid x2
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Now
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Squid x1
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Updated the following UIs.
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Find NPC
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Conquest
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Changed the message that appears if you have exceeded the number of items you can place in your fence garden or residence to the following.
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Cannot place any more due to the installment limit.
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A kill notification should now appear after each kill or forceful slaughter at the Red Battlefield or during Node/Conquest War.
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You can now see the amount of material needed to enhance an item even when you don't have any of the material in the inventory.
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Changed the design of the skill tree in the Guild window for easier use by moving certain skills to the top of the window.
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You can now only use the Find NPC function to locate the Storage Keeper of a region if you have knowledge of that particular Storage Keeper.
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Fixed the issue where the names of certain guilds on the Guild Rank window were stricken out.
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You can now choose between two types of navigation path settings (exact or smooth) on either water or land.
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Go to the Settings window and the General Settings > Misc tab to toggle between the two options.
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Fixed the issue where the Warehouse window would appear too far to the top of the screen when accessed through an NPC.
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You can now purchase additional slots for the storage at Iliya Island.
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The Auto Arrange option will be toggled on by default when viewing the contents of your characters' inventories in the End Game window.
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Fixed the issue where the instruction text for the Item Restore window overlapped with the Restore button.
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The View Server Details option for the Sever Change window will now be toggled off by default.
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However, it will be on by default for new and returning adventurers.
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Decreased the font size of the text under View Server Details.
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Simplified the text about Node/Conquest War Server per Territory under View Server Details.
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You should now see explanatory text about Trial characters when you select the Trial tab in the Character Selection window.
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Fixed the graphical issue where grass appeared to be floating at certain regions of South Kaia Mountain and the Balenos Mountains.
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Fixed the issue where the cooldown of your Alchemy Stone took into effect even when the Alchemy Stone was not used because it cannot be used underwater.
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[Sorceress] Fixed the issue where Shard Explosion would not hit any targets when used by a character set to the shortest possible height customization.
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[Kunoichi] Fixed the issue where the Sah Chakram briefly became transparent in between using Lunatic Discus and Danse Macabre.
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[Shai] Fixed the issue where a graphical effect was missing in the Talent non-combat mode.
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[Striker] Fixed the text issue with the descriptions of the following skills.
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Succession: Martial Deva
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Before
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RMB after Ankle Hook
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After
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RMB after Succession: Ankle Hook
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[Striker] Fixed some typos and phrasings in the following skills.
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Succession: Striker's Vigor
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Prime: Discharge Energy
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Fixed the issue where the minimap was not functioning properly at areas out at sea.
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Fixed the issue where you could send friend requests to characters of adventurers you were already friends with.
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Fixed the issue where the character would look awkward in certain situations when equipped with the following outfits.
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[Mystic] Gloomy Fox
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[Ninja] Obsidian Arrow
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We are aware of the issue where world boss Kzarka still drops [Event] Serendian Token of Protection as loot after being defeated even after the event Lara's Four Requests, which was a part of the Pre-Anniversary Celebration, has ended. Please note any [Event] Serendian Token of Protection obtained after the March 11 maintenance cannot be turned into Lara to exchange for [Event] Rare Tungrad Accessory Box as the event quest [Event] Lara's Special Request IV will be deleted with the March 11 maintenance. This does not interfere with normal loot for Kzarka and [Event] Serendian Token of Protection will no longer drop after the March 18 maintenance.