Greetings Adventurers,
This week we are excited to release the Archer Rabam Skills. These powerful abilities will help our favorite defender of the realm destroy his enemies be they snakes or corrupt individuals. Alongside these skills are more tweaks and balances to the Archer class.
We are also starting up the Moonlit Memory event! Play during the event period and earn Moonlight Shards! As always, various fixes and changes are also on their way to make sure you check out the rest of the patch notes.
Thank you for your continued support, see you next week adventurers!
[New Events]
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Moonlit Memory
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Event Period: Jan. 10th 00:00 UTC ~ Jan. 23rd Before Maintenance
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During the event period, complete a certain playtime and get [Event] Moonlight Shard (At max 2) via Challenges tab (Y).
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Click <Here> to find out more about the event in detail.
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[Ongoing Events]
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DIY Snowman: Jan. 2nd, 2019 (after maintenance) - Jan. 16th, 2019 (before maintenance)
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Let it Snow: Dec. 27th, 2018 00:00 UTC - Jan. 16th, 2019 23:59 UTC
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Winter-themed UI/Weather: Dec. 3rd, 2018 (after maintenance) - Jan. 16th, 2019 (before maintenance)
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Archer Level-up event: Second level-up period: Dec. 19th, 2018 (after maintenance) - Jan. 16th, 2019 (before maintenance)
[Ended Events]
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Archer 1+1 Dual EXP Share event
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Archer EXP Boost event
[Attendance Rewards]
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Loyal Attendance: Dec. 20th, 2018 00:00 UTC - Jan. 23rd, 2019 23:59 UTC
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Rookie and Returning Attendance: Oct. 14th, 2018 00:00 UTC - Jan. 23rd, 2019 23:59 UTC
[Content]
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Archer Rabam Skills are now available.
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Additional method for obtaining Yona’s Fragment has been added.
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Fixed the issue where pet actions (such as Jump, Play, etc.) could not be acquired by pets which had a 100% chance of acquiring the actions.
[System]
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Fixed the issue where pinging the Node would ping locations other than the Node Manager location.
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Gifting option in pearl Shop (F3) will be closed.
[Game World]
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Navigation has been improved within the Calpheon Shrine.
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Fixed the issue where characters were able to pass through areas which were not intended to be passed through near Duvencrune..
[NPC]
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Fixed the issue where a black spot would appear on NPC Weenie when using the Remastered mode graphic settings.
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NPC Illezra has been removed from the desert.
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Guards in towns will now fight back with monsters that attack them.
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NPC Seekhunt Volaire’s name has been changed to Siena Volaire.
[By Class]
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Fixed the issue where the Noel outfit durability status would appear graphically broken.
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Fixed the graphical issue where the neck area would appear awkward when customizing the face.
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Fixed the issue where a black line was visible on the neck area when selecting the basic hair style.
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Fixed the issue where the ear area would look awkward when equipping the Bern Helmet.
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Fixed the issue where the backside of the neck would be visible through the scarf when customizing the character equipped with the Bern outfit.
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Fixed the issue where the animation would appear broken when returning back to a standby stance after using the Midnight Stinger skill.
- Fixed the issue where the color for one side of the Cantusa Axe would look awkward when equipping the axe.
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Fixed the issue where the chest area would look awkward when equipping the Lahr Arcien outfit together with underwear.
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Fixed the issue where there would be an exaggerated shade over the forehead when equipping the Snowflake Hat.
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Fixed the issue where the sound effect for the Forward Slash skill would play faster than the actual motion.
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Fixed the issue where the character’s default portrait would not be displayed properly in the End Game window.
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Fixed the issue where the character’s default portrait would not be displayed properly in the End Game window.
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Fixed the graphical issue where the neck area would appear awkward when customizing the face.
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Weapons will be hidden when setting up the cape for the Arethel outfit to be visible.
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Fixed the issue where the Epheria underwear would be visible through the Arethel outfit when worn together.
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Fixed the graphical issue where the neck area would appear awkward when customizing the face.
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Fixed the graphical issue where the neck area would appear awkward when customizing the face.
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Fixed the issue where the hair would poke through the Coco outfit hat.
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Fixed the graphical issue where the waist area would be unnatural when crouching down while equipped with the Snowflake outfit.
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Fixed the graphical issue where the neck area would appear awkward when customizing the face.
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Rabam skills have been added.
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The first Rabam skill can be acquired at Lv. 56, and the second Rabam skill can be acquired at Lv. 57.
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You must acquire the preceding skills in order to acquire the Rabam skills.
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Lv. 56 Rabam Skills
Skill Name |
Skills Required |
Skill Description |
Radiant Storm |
Arrow Explosion VI + Storm of Light V |
Throws a deep breath and shoots consecutively, creating a radiant storm of arrows. Enemies within the area will bleed and have reduced movement speed. |
Deadly Explosion |
Arrow Explosion VI + Covering Fire V |
Inflicts damage over a wide area with a deadly explosion. Hits multiple enemies at once. |
- Lv. 57 Rabam Skills
Skill Name |
Skills Required |
Skill Description |
Ultimate: Verdure Clout |
Flow: Verdure Clout II + Wrath of Nature V |
Hits a nearby enemy and then shoots a powerful charged arrow with the crossbow. Allows you to surprise nearby enemies and deal an unexpected counterattack. |
Radiant Ensnare |
Flow: Verdure Clout II + Ensnare III |
Drags enemies within range and brings them in front of you. Then, you deal a blow to the ensnared enemies. You can drag multiple enemies at once. |
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The arrow effect for the Righteous Smite skill has been changed.
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The MP/SP/WP reduction effect for successfully landing Righteous Fire hits has been changed to a movement speed reduction effect (movement speed reduced by 10% for 5 sec).
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Fixed the issue where the Righteous Fire effect would not be applied when using Winged Strike while equipped with a Crossbow after learning the Righteous Fire skill.
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The EP Recovery effect when using the skills below will now be applied to the additional hits added after learning Righteous Fire.
- Winged Strike, Flow: Light's Trail
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After landing 1 hit with Winged Strike, you can now switch to the Greatbow or Crossbow by pressing Q or C. However, the Greatbow stance will maintain for using the Winged Strike backwards.
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After dealing the 1st hit with Winged Strike while using a crossbow, you can now deal the 2nd hit attack in the desired direction by maintaining the LMB.
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Aiming has been improved for Winged Strike, Light’s Path, and Tactical Strike.
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The Winged Strike skill will now be connected more naturally when used as a combo after the third hit for Glissade.
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Fixed the issue where the amount of damage for the first hit for the Glissade skill would occasionally not be applied when used from slanted areas.
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The combo for using Meteor Dive and Glide after using the Absolute: Earth Shatter skill has been improved to connect more smoothly.
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You can now quickly combo skills after using the Meteor Dive, Zephyr Leap, and Ultimate: Zephyr Leap skills.
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The character will now move back more quickly when using the Ultimate: Zephyr Leap skill while using the Awakening weapon.
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While using the Main Weapon, the character can now use other skills more quickly as combos after using the Zephyr Leap and Ultimate: Zephyr Leap skills.
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The skill combos for the skills below will connect more smoothly.
- Radiant Explosion >> Full Bloom
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Glide >> Spear of Sylvia
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The height for the following skills has been adjusted so that the falling motions will be displayed after using these skills.
- Zephyr Leap
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Ultimate: Zephyr Leap
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Glissade
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Luthraghon’s Call will now combo more naturally when used after Full Bloom.
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Fixed the issue where the Forward Guard effect would not be applied when connecting the Luthraghon's Call skill as a combo after using certain skills.
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The Forward Guard effect only applies for Luthraghon's Call when the charge-up gauge is displayed.
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The knockback effect (PvE) for the Full Bloom skill has been removed. Instead, the arrows shots will now deal a knockdown effect to monsters, too, on good hit.
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You can now combo Glissade with Luthraghon's Call after the first Glissade hit.
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You can now combo the Glissade skill after using Glide.
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Glissade can now be used while using a Crossbow.
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You can now combo other skills more quickly after the third Glissade hit.
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The speed for casting the Flow: Light's Trail skill when used while it is not on cooldown has been increased.
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The speed of the first hit for the Light's Path skill has been increased.
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The damage for the Flow: Light's Trail skill during cooldown has been decreased.
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A command has been added for the Flow: Light’s Trail skill.
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LMB after the 2nd hit of Glissade, LMB/RMB/F after using Luthraghon’s Call.
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A DP reduction effect has been added for successfully landing hits for the Absolute: Volant Kick skill.
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Adjusted the amount of resources required to use the following skills:
Skill Name |
Required Resources |
Required Resources |
Glide |
200 Stamina |
100 Stamina |
Ensnare I |
200 Stamina |
30 EP |
Ensnare II |
180 Stamina |
40 EP |
Ensnare III |
150 Stamina |
50 EP |
Zephyr Leap |
400 Stamina |
200 Stamina |
Ultimate: Zephyr Leap |
300 Stamina |
200 Stamina |
Winged Strike I |
200 Stamina |
100 Stamina |
Winged Strike II |
200 Stamina |
100 Stamina |
Winged Strike III |
200 Stamina |
150 Stamina |
Covering Fire I - III |
200 Stamina |
100 Stamina |
Covering Fire IV - V |
200 Stamina |
150 Stamina |
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The speed of the motions preceding the Piercing Light skill has been increased.
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Damage reduction effect for the Piercing Light skill has been changed like the following:
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(Before)
- During PvP, if more than 2 targets are hit, the damage dealt will decrease by 5% per hit. When attacking more than 8 targets, only 70% of damage will be dealt.
- (After)
- During PvP, if more than 2 targets are hit, the damage dealt will decrease by 10% per hit. When attacking more than 8 targets, only 50% of damage will be dealt.
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Damage has been increased for Piercing Light as follows:
Skill Level |
Before |
After |
II |
973% x 5 |
1075% x 5 |
III |
1180% x 5 |
1570% x 5 |
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Spear of Sylvia’s stun effect has been replaced with a bound effect.
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The “All DP -10 for 2 sec upon using skill” effect for the Spear of Sylvia has been removed.
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The Critical Hit Rate of Spear of Sylvia depending on levels has been changed as follows:
Skill Level |
Before |
After |
I |
20% |
20% |
II |
30% |
40% |
III |
40% |
60% |
IV |
50% |
80% |
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When Evasion is locked, you will not be able to use the skill while in an Awakening state.
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The character will now move forward while using the Gaping Darkness skill when it is used with the ↑ + RMB controls.
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Fixed the issue where the skill sound effect would not play when using the Gaping Darkness skill while moving forward.
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When Evasion is locked, the motions of rolling forward/backwards will no longer occur when in an Awakening state.
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Fixed the issue where the movement would not be normal when using the auto-run key while moving.
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Fixed the issue where the character would move abnormally when pressing RMB + a certain directional key while in a standby stance.
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Awakening skills will now activate properly after getting off of a horse while it is running.
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Fixed a typo in the tooltip for the Winged Strike skill.
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The typo of the skill Spear of Sylvia has been corrected.
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Fixed the typo in the tooltip for the Zephyr Leap skill.
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Fixed the issue where the neck area would look awkward when equipping the Seahorse Diving Hat.
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Fixed the issue where there would be a mark on the left side of the face when selecting the 2nd hairstyle.
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Fixed the graphical issue where the Luanwulf outfit would appear broken.
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Fixed the issue where the face would be visible outside of the helmet when equipping the Luanwulf helmet after selecting the 2nd and 3rd face in the character customization screen.
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Fixed the issue where the weapon would not be visible when equipped with the Snowflake outfit.
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Fixed the issue where the right arm of the Archer would not be visible when equipping Akum Gloves together with a Fishing Rod.
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Fixed the graphical awkwardness on the arm area when having Karlstein outfit equipped in combat mode.
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Fixed the issue where the content of ‘Combat EXP Available’ would not be visible when having Tagged an Archer of Lv. 60 or higher.
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Added a method for obtaining Yona's Fragment.
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Yona's Fragment can be obtained by heating an accessory obtainable from Valencia while you have the knowledge of [Ossa Dilla's Special Heating Method] in possession.
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List of items which can be heated:
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Ring of Crescent Guardian
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Ring of Cadry Guardian
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Serap's Necklace
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Sicil's Necklace
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Basilisk's Belt
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Centaurus Belt
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You can obtain the knowledge of [Ossa Dilla's Special Heating Method] through Arms Dealer Ossa Dilla of Valencia.
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Added a feature in which you can mass produce Elixirs and Draughts through Simple Alchemy.
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Added the ingredients needed for Simple Alchemy mass production to the list of items sold by all Material vendors.
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The durations for the following Boss Summon Scrolls have been changed to be indefinite.
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The Boss Summon Scrolls will now be stackable in the Inventory (I).
- Imp Captain Summon Scroll
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Goblin Chief Summon Scroll
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Altar Imp Captain Summon Scroll
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Monastery Boss Summon Scroll
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Dim Tree Spirit Summon Scroll
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Frightening Witch Summon Scroll
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Awakened Imp Captain Summon Scroll
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Awakened Goblin Chief Summon Scroll
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Awakened Altar Imp Captain Summon Scroll
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Awakened Monastery Boss Summon Scroll
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Awakened Dim Tree Spirit Summon Scroll
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Awakened Frightening Witch Summon Scroll
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Moghulis Summon Scroll
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Agrakhan Summon Scroll
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Ancient Puturum Summon Scroll
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King of Navarn Steppe Summon Scroll
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Gyfin Rhasia Raid Captain Summon Scroll
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Awakened King of Navarn Steppe Summon Scroll
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Awakened Gyfin Rhasia Raid Captain Summon Scroll
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Manshaum Chief Summon Scroll
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Forest Ronaros Guardian Summon Scroll
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Awakened Manshaum Chief Summon Scroll
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Awakened Forest Ronaros Guardian Summon Scroll
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Blood Wolf Boss Summon Scroll
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Fogan Chief Summon Scroll
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Saunil Siege Captain Summon Scroll
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Awakened Fogan Chief Summon Scroll
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Awakened Saunil Siege Captain Summon Scroll
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The name of the Manshaum Mutant Summon Scroll item has been changed to Manshaum Chief Summon Scroll.
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Fixed the issue where the Archer character could not equip the Katan Greatbow.
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Added a description about the bleeding effect for [Combat] Trina Matchlock.
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The prices for the High-Quality Wine purchasable from the NPC shops have been adjusted.
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The durability of equipable Pearl mount items will no longer be consumed.
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The item descriptions for the following Awakened Summon Scroll Piece items have been revised.
- Awakened Red Nose Summon Scroll Piece
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Awakened Giath Summon Scroll Piece
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Awakened Bheg Summon Scroll Piece
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Awakened Muskan Summon Scroll Piece
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Awakened Dim Tree Spirit Summon Scroll Piece
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Awakened Hexe Marie Summon Scroll Piece
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Awakened Titium Summon Scroll Piece
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Awakened Saunil Siege Captain Summon Scroll Piece
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Awakened Manshaum Chief Summon Scroll Piece
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Awakened King of Navarn Steppe Summon Scroll Piece
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Awakened Forest Ronaros Guardian Summon Scroll Piece
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Awakened Gyfin Rhasia Raid Captain Summon Scroll Piece
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Added a description about the usage of the [Event] Moonlight Shard in its item descriptions.
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For details on newly added Pearl Shop Update, please click < Here > !
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Crescent monsters consumed by black energy have been added to the expanded Valencia Crescent Shrine area.
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The monsters consumed by black energy will have a high chance to drop the Ring of Crescent Guardian and the Soiled Crescent Ring, but will not drop gear items.
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[Quest]
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You can now obtain the ‘Confident’ social action through the new main quests.
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Fixed the issue where the quest, “A Child's Curiosity”, could not be completed properly.
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Navigation has been improved for the Retrieve the Sealing Stone quest.
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Fixed the issue where the [Event] Frightful Piku quest would appear in the Suggested quests tab.
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You can now accept the Black Spirit's Gift III (Tier 5 Horse) quest once you have completed the Looking for Adventurers quest.
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Fixed the issue where the description for the Add Guild button was awkward in the Guild Alliance window.
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Fixed the issue where the text on Change Skill icon would bleed out of the All Worker List UI.
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Fixed text overlapping issue of certain text on Garden UI.
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The red warning effect which appears when your HP is low will now appear even when switching screens.
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A warning text has been added to the message which appears when you collect wage or leave a guild.
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The following tutorials from the top right of the World Map have been removed due to the tutorial renewals:
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Black Spirit Tutorial
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Item Sales Tutorial
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Item Enhancement Tutorial
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Extraction Tutorial
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Stack Tutorial
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Previously the route for the Navigation feature could not be changed from the World Map or minimap for characters below Lv. 11. However, now you will be unable to change the route only during the tutorial.
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Fixed a typo in the pet list window.
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The display for the Archer EXP 1+1 event will be removed.
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When disbanding guilds, a message has been added to notify that wages uncollected by guild members will be removed.
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Fixed the overlapping issue of the actual stats with the icon of the Skill Points in My Information widget.
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The Black Spirit Tutorial icon located in the top-right corner of the World Map (M) has been removed with the updated Tutorial.
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The Black Spirit Emojis will now be properly displayed to guild members in other channels.
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The Black Spirit Emojis will now be properly displayed to adventurers who are in other channels for the Server Group chat.
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The Black Spirit Emojis will now be properly displayed for the Arsha and World Chat when entered for the first time.
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Fixed the issue where some English text was being displayed for the German, Spanish, and French versions of the game.
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Fixed the issue where using the Reset Mount Growth would not properly reset certain EXP needed for mount growth.
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We are aware of an issue where characters fall beneath the grounds of certain locations at Navarn Steppe.
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We are aware of and currently working to fix an issue where the appearance for Pearl Horse Gear looks worn out when equipping a basic barding.