Patch notes - 9th February 2021
09 February 2021Greetings Adventurers,
This week, we will add visual effects to help you visualize your skills and defense status.
For this and more, please read on!
[New Events]
- Praise the Sun
- Event 1. Collect Sunlight Fragments!
- Period: February 9 (after maintenance)–February 24 (before maintenance)
- Collect the event item to summon monsters and defeat them in certain stages to get rewards.
- Event 2. Join the battlefield
- Period: February 9 (after maintenance)–February 24 (before maintenance)
- Join the battlefield and collect Red Seals to earn Ancient Spirit Dust.
- Event 3. Finding Shiny Rings!
- Period: February 9 (after maintenance)–February 24 (before maintenance)
- Defeat the World Bosses during the event period for a chance to obtain [Event] Shiny Rings as loot.
- Event 4. Scare the scarecrow!
- Period: February 9 (after maintenance)–February 24 (before maintenance)
- Start training with a scarecrow to get x1.5 times the EXP boosts.
- Click <Here> for full details.
[Ongoing Events]
- Service Transition Events
- Event 1. Early Bird Catches More Benefits
- Event 2. Thanks for Being Our Adventurers
- Event 3. Move Your Guild and Get Guild Funds
- Event 4. All-Time Best Rewards after Transfer!
- Event 5. Get 530% Combat & Skill EXP Scrolls!
- Click <Here> for full details.
[Ended Events]
- Time to Ride
- Fluttering Snowflakes
[Notice]
- Trial access for players who still had it active as of Feb 9 00:00 UTC will be extended to Feb 24 09:00 UTC.
- Trial access for players who sign up newly will expire on Feb 24 09:00 UTC.
- Added to the text regarding Red Battlefield's rewards that you can also gain Combat EXP.
[System]
- Fixed the issue where after entering a Season Server, if you returned to the Select Server lobby and set a Main Server, the Server Change waiting time would be activated and prevent you from entering a server.
[Pearl Shop]
- Changed the default stance for your character in the Pearl Shop to Normal Stance.
[All Classes]
- Added the option to toggle visual effects for the defense status applied by certain skills.
- This function will visually indicate when a certain defense status is activated while using certain skills.
- The default setting will only display your own defense status icon, but in the Battle Arena you will also be able to see the defense status icons of other adventurers.
- You can toggle this function with the Defensive Icons option.
- Defensive Icons will indicate Invincibility, Super Armor, and Forward Guard status.
Invincibility |
Immune to all damage including all attacks and Crowd Control effects from foes while in this state |
Super Armor |
Takes damage but immune to all Crowd Control effects except for grabs while in this state |
Forward Guard |
Blocks a portion of damage taken in a 90-degree frontal cone by your character along with Crowd Control effects while in this state. Any damage taken outside of the frontal cone will register normally as well as other Crowd Control effects |
* Certain shield-bearing classes such as Warrior, Valkyrie, Guardian, and Nova are immune to debuffs from behind outside of Forward Guard's frontal cone.
[By Class]
- Hilt Smash – Fixed the skill to be activated as intended when taking damage during Guard.
- Hilt Smash – Changed portions of the description to better reflect the actual skill effects.
- Hilt Smash – Adjusted the description to better reflect the skill's actual damage.
- Spinning Slash I–Absolute: Spinning Slash – Added information regarding the skill's critical hit rates to the description.
- Spirit Healing XXI – Fixed the issue where the skill's passive effect wasn't being applied when used while mounted.
- Giant Leap I–III, Flow: Jump Sequence – Fixed the issue of awkward movement animations appearing when using the skills in the backward direction without having enough stamina.
- Prime: Multiple Magic Arrows – Fixed the issue where the skill's add-on effects would sometimes not be activated.
- Flow: Voltaic Tett – Fixed the description to now display the correct amount of stamina required for the skill.
- Prime: Multiple Magic Arrows – Fixed the issue where the skill's add-on effects would sometimes not be activated.
- Aqua Jail Explosion I–IV, Core: Aqua Jail Explosion – Fixed the issue where there was a slight delay in the Stiffness effect being applied after the skills appeared to register damage.
- Ninjutsu: Decapitation – Fixed the issue where the Invincibility effect wasn't being applied even after the Ninja had vanished.
- Ninjutsu: Decapitation – Changed the description to better reflect the skill's actual effects.
- Prime: Danse Macabre – Increased the skill's PvP damage by approx. 17%.
- Prime: Danse Macabre – Adjusted the description to better reflect the skill's actual number of hits for PvP.
- Absolute: Kunai Throw – Fixed the issue where the skill was incorrectly displaying the effects of Succession: Kunai Throw without having learned the latter.
- Prime: Tendon Cutter – Fixed the issue where the skill's add-on effects weren't being applied to its extra hits.
- Prime: Hidden Claw – Fixed the issue where pressing the left or right directional keys during the skill would activate Hidden Claw without properly registering damage.
- Prime: Roaring Tiger – Fixed the issue where Mystic's movement animations would appear awkward when comboing into other skills right after using this skill.
- Fixed the issue where there was no sound effect when attacking while unarmed.
- Star's Ring, Accel: Star's Ring – Changed the description to better reflect the skills' actual movement animations.
- Royal Fencing: Fleche I–III – Improved the skills to now combo better into certain skills.
- Accel: Royal Fencing: Fleche – Added the following effect to the skill.
- HP Recovery +15 on hit
- Accel: Royal Fencing: Remise – Added the following effect to the skill.
- SP Recovery +35 on hit
- Prime: Quoratum's Ascension – Fixed the issue where the Thornwood Guard would disappear when using the skill.
- Prime: Icy Thorns – Fixed the issue where holding down RMB while comboing into the skill wouldn't activate its 2nd hit.
- Enter the Darkness – Adjusted the description to better reflect the skill's actual effects.
- Frozen Chain – Changed the skill as follows.
- Changed the damage amount as follows.
Before |
Now |
701% x1, Max 3 Hits |
876% x1, Max 3 Hits |
701% x2, Max 3 Hits |
876% x2, Max 3 Hits |
- Changed to now apply Bound even when attacking from the furthest possible distance.
- Improved to now combo quickly into Icy Fog or Break Orbit after using the skill.
- Improved to activate Icy Thorns when pressing RMB after using the skill.
- Improved to now combo quickly into Royal Fencing: Riposte after using the skill.
- Bitter Star – Changed the skill as follows.
- Improved to now combo quickly into Icy Fog or Break Orbit after using the skill.
- Improved to now combo quickly into Royal Fencing: Riposte after using the skill.
- Binding Star – Changed the skill as follows.
- Fixed the issue where the skill wasn't applying Freezing to targets within the skill's cone.
- Improved to now combo quickly into Icy Fog or Break Orbit after using the skill.
- Changed to now apply the Cold, Dark Star debuff.
- Enter the Darkness – Changed the skill as follows.
- Changed the skill to apply Forward Guard instead of Super Armor.
- Improved to now combo quickly into Icy Fog or Break Orbit after using the skill.
- Improved to now combo quickly into Royal Fencing: Riposte after using the skill.
- Changed the item description of Tears of War to be more clear.
- For details on the newly added Pearl Shop Update, please click < Here > !
- The guards of Glish village have reported sightings of the Giant Mudster near the Glish Ruins.
- Changed the spawn location of the Field Boss Giant Mudster to Glish Ruins.
- Changed Giant Mudster's consecutive spawn locations to the southern region of the Swamp Fogan habitat and the Triangle Head Lizard habitat.
- Jemkas Wyrmsbane of Heidel's Northern Guard Camp has reported that Dastard Bheg is ralling the Mine Imps.
- Changed the spawn location of the Field Boss Dastard Bheg to Northern Heidel Quarry.
- Added an alert notifying characters with items about to expire within 1 day or less in their bags, Pearl or Family inventories. Upon logging into said character, the alert will display how much time is left on the item(s) about to expire.
- Items that grant titles
- Certain scrolls
- Certain useable items
- Certain summon scrolls
- Coupon items
- Added the feature to easily purchase weight for your Family Inventory.
- Added the feature to reduce the Party UI.
- Press the button on the upper left-hand corner of the Party UI to adjust the size.
- Added a notification to display when you can't switch servers from the Select Server window due to your character being stuck in the reading-a-book animation.
- Changed the design of the Set Creator.
- Fixed the issue of grass growing in unnatural locations of Terrmian Cliff.
- Fixed the issue where certain vines on the outer wall of Gahaz's Villa appeared to be floating in mid-air.
- Fixed typos in the quest summary of "Endless Research for Adventure."
- Fixed the issue where certain furniture items that could be installed inside your residence would be categorized as trade goods, and thus, if said item was in your bags when your character died, it would sometimes be destroyed.
- Fixed the issue where console key letters wouldn't appear after configuring your gamepad.
- Fixed the issue where entering the dying and customization menu with certain items equipped would incorrectly display your character's default hairstyle.
- Fixed the pop-up notification that appears when using the Caphras Stone Bundle to better reflect the actual obtainable item.
- Fixed the issue of the Velocity/Value UI not remaining after setting the Compose menu to full screen.
- [Archer] Crayodel Soldier – Fixed the issue where hiding your sub-weapon after equipping the outfit would cause the mesh of your sleeves to disappear.
- Fixed the issue where race horses couldn't be recovered from the stable keeper in town.
- Fixed the issue where attempting to leave the track at the starting line would cause your rider to be pushed out of the tent at the Mediah: Stonetail Horse Ranch race track of the Old Moon Grand Prix.
- Fixed the issue where the Collect All function wouldn't work sometimes for the Central Market.
- [Nova] Jolly Winter Dream – Fixed the issue where equipping the outfit would cause Nova's standby animation to appear irregular.
- Changed the Old Moon Combat & Life Seals so they can no longer be stored in the Family Inventory.
- Moved all Old Moon Combat & Life Seals that were previously stored in the Family Inventory to the storage in Heidel.
- Fixed the irregular quest completion dialog in "[Repeat] Looking for Weasels" to better reflect the quest giver's usual tone.