Patch Notes - June 16, 2021
Greetings Adventurers,
Here are the latest update details for Black Desert Online on June 16, 2021 (Wed). Today’s patch contains 57 updates and is approximately 895.44 MB.
New and Improvements
● Changed the descriptions of the following skills to mention the correct skills that cannot be learned after learning one of them:
- Core: Equilibrium Break
- Core: Fissure Wave
- Core: Detonative Flow
- Core: Thunder Storm
● Changed the descriptions of the following skills to mention the correct skills that cannot be learned after learning one of them:
- Core: Aqua Jail Explosion
- Core: Chilling Wave
- Core: Water Sphere
- Core: Bolide of Destruction
● Prime: Just Counter - Changed the following commands to match the skill's actual commands.
Before | After |
Hold W + LMB to perform successive attacks | Hold LMB to perform successive attacks |
● Sharp Light I-IV, Absolute: Sharp Light - Improved the attacking animation to appear more natural.
● Charged Stub Arrow - Fixed the issue where the arrow appeared abnormal when comboing with other skills.
● Charged Stub Arrow - Fixed the issue where the arrow appeared abnormal when comboing with other skills.
● Ninjutsu: Shadow Stomp I-IV, Absolute: Shadow Stomp - Fixed the issue where Awakening skills could not be used after pressing space bar when having comboed the skills with Flashing Light.
● Ninjutsu: Oni Shadow - Fixed the issue where using Ghost Step from a quick slot while using the skill causes you to get out of stealth.
● Shuriken: Moon Dive - Removed the following line about comboing with Ghost Step.
- "When using Ghost Step while maintaining the effect of being invisible to enemies, the character's state will convert to Concealment."
● Ninjutsu: Oni Shadow - Fixed the issue where using Ghost Step from a quick slot while using the skill cause you to get out of stealth.
● We're Gonna Win! - Fixed the issue where the following effects of the skills listed below were not being applied after using the skill.
Skills | Effects |
Delusive Light I-III |
All AP -26 for 20 sec to nearby enemies, All Accuracy Rate -12% for 20 sec to nearby enemies |
Shout to the Sky III | Recover +150HP every 2 sec for 10 sec (Applied to self and allies) |
● Flow: Condemnation - Fixed the issue where you couldn't combo into the skill if Core: Collapse was learned.
● Void Eruption - Reduced the PvP damage by 5.8%.
● Void Blast - Increased the PvP damage by 4.8%.
Item
● To commemorate the Heidel Ball, all Adventurers will receive the "Burning Moon Tail" item from June 20.- You can obtain this item from the Challenge (Y) window, and more details about it shall be revealed during the Heidel Ball on June 19, 2021.
● Added the High Wind, Windy, and Draughty Trophies. These trophies are only awarded to the best riders of the Grand Prix, and can be exchanged for Gold, Silver, and Bronze Trophies, respectively.
- You will need the following items to exchange for these trophies from Gula at the Stonetail Horse Ranch:
Exchangeable Item | Required Items |
High Wind Trophy |
Gold Trophy x40 |
Windy Trophy |
Silver Trophy x50 |
Draughty Trophy |
Bronze Trophy x100 |
Item | Special Function |
High Wind Trophy |
Mount EXP +20% Training EXP +30% Training Mastery +25 |
Windy Trophy |
Mount EXP +10% Training EXP +20% Training Mastery +15 |
Draughty Trophy |
Mount EXP +5% Training EXP +15% Training Mastery +10 |
- Each trophy decoration's effect lasts for 10 hours upon use with 10 durability.
* You cannot stack the effects of each trophy. Only the most recently installed trophy decoration's effect will be applied and overwrite any previously installed trophy effects.
Quest, Knowledge
● Changed the way you accept the quest [Event] A Tulip for Your Heart. Whereas previously you could only accept the quest during the event period, you can now accept the quest as long as you have [Event] Tulip x3 or more in your inventory.
Conquest War, Node War
● Fixed the issue where installing an Elephant Trap in an area where annexes could not be installed during a Node/Conquest War would prevent you from installing annexes in that area.● Changed Venom Trap and [Guild] Venom Trap to no longer stack but refresh the duration of the effect as follows:
Before | After |
Poison Damage -100 every 2 sec for 20 sec | Poison Damage -350 every 2 sec for 20 sec |
Background, NPC, Effects, Cutscene
● Fixed the issue where Voice-over, Sound Effect, and other in-game sounds could not be heard.
UI
● Added a “Cheer” functionality to all types of the Golden Bell (including the Pearl Shop version) that will allow Adventurers to express their thanks to the Adventurer who activated the Golden Bell.● Changed the in-game loading image to the Heidel Ball.
● Changed items with long names listed in the Central Market to now display in 2 lines.
System
● Optimized the data saved on the server for the Setting Archive.
● Fixed the issue where you could obtain more than the maximum amount of Guild Points allowed.
- Guilds who had obtained more than the maximum limit of Guild Points have had their points re-adjusted to 2002 points, and won't be able to obtain 2003 or more points again.
* You do not need to reach the maximum limit of Guild Points to learn all the Guild Skills.
Pearl Shop
● Changed the outfit preview in the Pearl Shop (F3) to display the visor closed when switching between normal/combat stance.
Web
● Improved the website to now download wallpaper images by holding the image on iOS.
● Improved the official website's UI when viewed in tablet mode.
● Improved the search conditions for Camping Grounds - Adventurer/Guild as follows:
- You can now search for Adventurers and Guilds from 2 letters or more.
- You cannot search with special characters excluding the "_" sign.
● Changed the Steam additional info page to now reset the day to 1 when attempting to change the year and/or month of your birth.
● Changed the Steam additional info page to now reject incorrect dates of birth.
● The Free Trial period will be changed from 30 to 7 days after June 23 (Wed) maintenance.
Translation
● Changed the following terms in Spanish:
- Arenas negras to Karakum.
- Crítico bajo to Ataque bajo.
- Crítico alto to Ataque aéreo.
● Changed the following terms in German:
- [Shai] Kostüm: Kräutersammlerkleidung aus Florin to [Shai] Kostüm: Sammlerkleid aus Florin.
- Kostüm: Jordine to Jordines Freizeitkostüm.
● Changed the following term in French:
- Herbe sauvage to Herbe médicinale.
Modified or Changed
● Fixed the issue where part of the background in the following region appeared awkward:
- Lerao Island
● Unified the descriptions of Secret Books for Succession and Awakening.
● Fixed the issue where the incorrect key guide would display when clicking the Skill Preset with your mouse after toggling the Skill Demo off in the Skills (K) window for Gamepad UI mode.
● Fixed the tooltip to now correctly display when hovering your mouse over the Courser icon of skills you can learn in the Change Horse Appearance UI for Premium Horses.
● Fixed the issue where skippable text would display while images were loading.
● Fixed the issue where the order of your characters in the Select Character screen would be irregular when you had previously deleted a character.
● Fixed the issue where the lower button in the Barter UI appeared in an awkward location.
● Fixed the issue where the stats displayed in the lower part of the View Character's Inventory window would overlap with other gear icons for Gamepad UI mode.
● Fixed the issue where you couldn't open your inventory while aboard an Epheria Cog in Gamepad UI mode.
● Fixed the issue where the Hadum loading cutscene when connecting to Elvia Realm servers wouldn't display.
● Fixed the issue where you couldn't play Black Spirit's Adventure with your gamepad.
● Fixed the issue where attempting to purchase certain Pearl Shop products which your current character can't equip wouldn't display the alert warning that the product couldn't be equipped by your current character.
● Fixed the issue where certain circumstances could allow you to view the mount information of other Adventurers in Gamepad UI mode.
● Fixed the issue where the About Mount Skill Change Rates window would overlap with the Manage Skill window.
● Fixed the issue where your Pearl Item Selling Limit would reset on the Monday 2 weeks right after the Sunday you had sold a Pearl Shop item on the Central Market.
● Fixed the issue where attempting to purchase a selectable item within a Pearl Shop product would incorrectly display that it wasn't available even though your current character could use the item.
Happy adventuring!