Patch Notes - August 23, 2022
Greetings Adventurers,
Here are the latest update details for Black Desert Online on August 23, 2022 (Tue). Today’s patch contains 200 updates and is approximately 1.83 GB.
Season: Dawn of Dragons Graduation Commences
Graduation Period | August 24,2022 after the maintenance - before the season ends |
Graduation Requirements | - Adventurers who have not purchased the Black Spirit Pass must complete all of the "Season Pass Challenges" and collect rewards - Adventurers who have purchased the Black Spirit Pass should complete all of the "Season Pass and Black Spirit Pass Challenges" and collect rewards - You must not have Fughar's Timepiece |
Quest Name | Starting NPC | Requirements | Completing NPC |
[Season Server Graduation] At the Crossroad | Crow Merchants Guild Scribe, Leyla, at the workshop in Velia | Complete the [Season] Fughar's Speacial Timepiece quest and talk to Fughar | Fughar |
[Season Server Graduation] Into the Big Wide World | Fughar | Use the Honorable Adventurer's Certificate | Fughar |
- Upon using the Honorable Adventurer's Certificate, your season character will be converted to a normal character.
- Complete the quests listed above to obtain Tuvala Conversion Stone Box, Gift Box Full of Memories, and Fughar's Letter of Encouragement.
- The contents of the Gift Box Full of Memories are as follows:
Gift Box Full of Memories Contents |
[Season] Boss Gear Exchange Coupon x1 Graduation Cap x1 Advice of Valks (+60) x1 Golden Graduation Gown x1 Cron Stone x100 [Event] Secret Book of Old Moon (7 Days) x1 [Event] Elion's Tear x10 [Event] Item Collection Increase Scroll x5 [Event] Giovan Grolin's Support Scroll x5 [Event] Tachros' Spirit Stone x1 Blessed Message Scroll (120 min) x5 Premium Elixir Box x3 Finto's Filling/Sweet/Fresh Juice x10 |
- You can use the Boss Gear Exchange Coupon obtained from the previous season.
- You can exchange your PEN (V) Tuvala gear for a TET (IV) Boss gear unavailable for transaction via the [PEN (V) Boss Gear]: The Best Deal quest.
- Use items and accept all rewards obtained by completing the 'Season, Black Spirit Pass Challenges' if you have purchased the [Event] Black Spirit Pass since you cannot use the items after graduating.
- You cannot graduate while you have Fughar's Timepiece.
- You can use the 'Honorable Adventurer's Certificate' item obtained from a graduation quest on a normal server.
Tip! Fughar's Timepiece is a very special item you can obtain during the Season: Dawn of Dragons.
You can use the item before graduating if necessary instead of deleting it to graduate.
▶ Go to [What Is Fughar's Timepiece?]
* Go to [Adventurer's Guide] -> [Season Graduation] if you want to check out more details on the Season: Dawn of Dragons graduation!
Quest Name | Quest NPC | Quest Requirements | Quest Objective | Quest Reward |
[Season Special Gift] Brimbolt-lit Dream | Fughar | Season character who is Lv. 20 or higher and has completed [Season Server Graduation] Into the Big Wide World |
Talk to Fughar | 200 Contribution EXP Season Special Gift Exchange Coupon x1 Cron Stone x50 Fresh Orange Juice x10 Sweet Wild Berry Juice x10 Sour Green Grape Juice x10 |
* However, if you've already received the special season reward, you cannot receive the reward for that particular season again.
- You can exchange the Season Special Gift Exchange Coupon for special rewards after graduating from the Season: Dawn of Dragons.
- Adventurers who have not received any of the season special rewards can obtain the rewards from the previous season through the next Season.
Type |
Season Special Gift |
2020 Summer Season |
PEN (V) Capotia Earring or PEN (V) Capotia Ring |
2020 Autumn Season |
Perilla's Star |
2020 Winter Season |
PEN (V) Capotia Belt |
2021 Summer Season |
|
2021 Season+ |
|
2021 Winter Season |
|
Season: Drakania |
Advice of Valks (+100) Box |
Season: Dawn of Dragons |
Advice of Valks (+100) Box |
- Talk to Fughar with the Boss Gear Exchange Coupon in your inventory to accept the following quests. You can only proceed with one of the following quests at a time.
Quests |
[Season] Even Sharper Weapon: Main Weapon [Season] Even Sharper Weapon: Sub-weapon [Season] Even Sharper Weapon: Awakening Weapon [Season] Even Sturdier Armor: Helmet [Season] Even Sturdier Armor: Armor [Season] Even Sturdier Armor: Shoes [Season] Even Sturdier Armor: Gloves |
New Additions and Improvements
Class Changes
However, we felt that the "Grave Digging" skill's movement speed reduction debuff was a bit too efficient, so we made adjustments to its duration, We also felt the Warrior's All DP increase buffs were a bit excessive as well, so we made adjustments so they no longer stack on top each other.
● Dusk Slash - Changed the All DP increase effect duration from 15 to 20 seconds.
Main Weapon, Succession
● Scars of Dusk
- I to Absolute, Prime I to III: Changed the All DP increase effect duration from 15 to 20 seconds.
Awakening
● Grave Digging
- I to IV: Changed the "speed reduction on hits" effects.
* Movement Speed -30% for 10 sec on hits → Movement Speed -10% for 5 sec on hits
* Attack Speed -30% for 10 sec on hits → Attack Speed -10% for 5 sec on hits
* Casting Speed -30% for 10 sec on hits → Casting Speed -10% for 5 sec on hits
Succession
● Prime: Ultimate: Blasting Gust
- Changed the Super Armor defensive effect to Forward Guard.
- Changed the skill damage.
* Attack damage: 830% x3, max 6 hits → 913% x3, max 6 hits
* Last attack damage: 1178% x5 → Last attack damage 1296% x5
* Attack PvP Damage Reduction Rate: 64% → 66.9%
* Last attack PvP Damage Reduction Rate: 35% → 40.9%
Succession
● Prime: Violation
- Added 1 hit to the extra attack for PvE.
* Extra attack: 1527% x6 → 1527% x7
● Prime: Turn-back Slash
- Added 1 hit to the last attack for PvE.
* Last attack: 1334%x4 → 1334%x5
Awakening
● Violation
- I to III: Changed the skill damage.
* Spin attack: 856/973/1199% → 959/1090/1343%
* Down slash attack: 856/973/1199% → 959/1090/1343%
* Damage Reduction Rate in PvP: 52% → 57%
● Cartian's Nightmare
- Added the Critical Hit Rate +40% effect (PvE only).
● Swirling Darkness
- I to III: Changed the skill damage.
* Attack 1 damage: 910/1011/1178%x5 → 910/1011/1178%x6
* Attack 2 damage: 997/1082/1272%x6 → 997/1082/1272%x6
* Damage Reduction Rate in PvP: 50% → 53%
Succession
● Feral Rage
- Added the Critical Hit Rate +15% effect (PvE only).
● Black Spirit: Prime: Raging Thunder
- Fixed the issue where your character wouldn't stop spinning in the Skill Demo.
Awakening
● Seismic Blast
- Changed the skill damage (PvP damage remains the same).
* Attack damage: 906/1116/1306% → 997/1228/1437%
* Damage Reduction Rate in PvP: 65% → 68.2%
● Flow: Scatter Shot
- Changed the skill damage. (PvP damage remains the same.)
* Explosion attack damage: 1402% → 1472%
* Shard attack damage: 701% → 736%
* Damage Reduction Rate in PvP: 65% → 66.7%
● Giant Leap - Fixed the issue where you couldn't continue using the skill while on an incline.
● Prime: Roaring
- Improved to now allow to be performed with SHIFT + C not only during other skills but even from non-combat stance.
Awakening
● Moonlight Strike
- Improved to combo more smoothly into Beast Rampage.
- Changed so↓ + LMB after the skill activates Beast Rampage before Flow: Full Moon.
- Improved so Resonance: Azure Dragon's increase movement distance effect now always applies without communing with the Azure Dragon.
● Evasion
- Changed so you can now perform the forward movement with your celestial bo staff even if the skill is locked.
● Legendary Beast Dance: Echo
- Changed to now have Skill Add-ons.
- Increased the commune effect duration from 5 minutes to 1 hour.
● Beast Rampage
- Changed the Bound on hits effect to apply for PvE only.
- Added the Forward Guard effect during the skill
- Core: Changed the skill effect to now apply Bound on hits
- Changed the Heilang effect as follows.
* Changed Heliang to now always move to your character's side when activating the Heilang effect even if Heilang is targeting your opponent.
* Changed the Heilang effect's damage as follows.
> All damage applies Heilang's level-based damage x15 → All damage applies Heilang's level-based damage x1, max20 hits
* Increased the attack area of the Heilang effect.
* Changed the visuals of the Heilang effect.
* Changed to now apply Stiffness during the Heilang effect.
Succession
● Prime: Cyclone Slash
- Reduced damage during cooldown by 28.6% for PvE only.
● Prime: Gale
- I to III: Reduced damage during cooldown by 36.2% for PvE only.
● Prime: Blooming
- Reduced damage during cooldown by 15.8% for PvE only.
Awakening
● Flow: Frostflower
- Changed the Knockdown and Down Smash debuffs on extra attack hits to Down Smash on attack 1 hits and Knockdown on extra attack hits.
● Core: Petal Swirl
- Fixed the issue where you couldn't combo smoothly into Flow: Frostflower after learning the skill.
● Sleet Steps - Fixed the issue where Red Moon skills wouldn't cast instantly after using the skill with your blade.
● Prime: Judgment of Light III
- Changed the skill damage.
* Attack damage: 1497% x7 → Attack damage 1497% x7
* Last attack damage: 1497% x5 → Last attack damage 1497% x7
* Damage Reduction Rate in PvP: 47.5% → 55%
● Prime: Celestial Spear I
- Changed to now grant the Celestial Eye buff effect when using the skill.
* Celestial Eye - Adds 1 hit during Ultimate: Sword of Judgment (PvE only)
● Ultimate: Sword of Judgment
- Added a visual effect when used during the Celestial Eye effect.
- Improved the visual effect.
● Ghost Step
- Fixed the issue where using the skill in dark places would sometimes brighten your screen.
● Target Chase - Improved to now sprint by pressing W + W during the skill in Awakening state.
We increased the spin attack speed of Awakening Kunoichi's "signature skill," Lethal Spin Spree, thereby increasing its utility, while also improving the skills it can be comboed from and into. While we've made slight tweaks to her skill damage, we hold high expectations that the changes mentioned above will greatly improve her speed and flow of skills in battle.
Also, we have enhanced Awakening Kunoichi's uniqueness by improving her skill effects. We received feedback from our previous update that only Succession saw updates to the skill effects, so we hope these changes will be pleasing in the eyes of our Awakening players.
Awakening
● Lethal Spin Spree
- IV: Changed the PvP Damage Reducation Rate from 63% to 59%.
- Increased the spinning attack speed.
- Changed to now combo into Flow: Wrath by pressing RMB during the skill.
- Increased to now combo faster into Flow: Wrath by pressing LMB after the skill.
- Improved visual effects.
● Flow: Wrath
- Increased the pre-attack movement speed.
● Sah Spree of Sonan
- I to IV: Changed the PvP Damage Reducation Rates.
* Damage Reduction Rate in PvP: 50.2/50.9/51.8/52.8% → 42.5%
- I to IV: Increased the skill damage to now apply 55% of normal damage during cooldown.
- Changed the resource cost from 150 Stamina to 40 WP and reduced the traveled distance.
● Lunar Dash
- Changed the Stamina costs as follows.
* 300/280/250 Stamina → 200 Stamina
● Lunatic Discus
- Fixed the abnormal movement of retrieving your sah chakram after the skill.
● Changed the animation of fixing your grip on your weapons after using skills to appear more natural.
● Danse Macabre
- Improved visual effects.
● Lunar Veil
- Improved visual effects.
● Halo
- Improved visual effects.
● Sah Spree of Sonan
- Improved visual effects.
● Wheel of Wrath
- Improved visual effects.
● Black Spirit: Wheel of Wrath
- Improved visual effects.
Succession
● Prime: Dark Frenzy
- Added the following to the skill description to match the actual command inputs.
* Hold S + RMB after Prime: Red Rain
● Prime: Beheading the Dead
- Fixed the issue where the skill's standing attack motion and effects didn't match the point where the actual attack would hit.
● Black Spirit: Prime: Blade Spin
- Fixed the issue where the first attack wouldn't be performed in the same direction as your camera.
● Prime: Evasive Shuriken Malice
- Fixed the issue where Alert Stance skills wouldn't activate after comboing with Prime: Fatal Blow in Alert Stance.
● Prime: Red Rain
- Changed the skill's attacks 1 and 2 damage. (PvP damage remains the same.)
* Attack 1 damage: 1260% x1 → 1512% x1
* Attack 2 damage: 1260% x7 → 1512% x7
* Attack 3 damage: 1693% x2 → 1693% x2
* Attacks 1 and 2 PvP Damage Reduction Rate: 34.8% → 45.6%
* Attack 3 Damage Reduction Rate in PvP: 51.3% → 51.3%
● Prime: Dark Frenzy
- Changed the skill damage. (PvP damage remains the same.)
* Attack 1 damage: 1082% x8 → 1298% x8
* Attack 2 damage: 1082% x4 → 1298% x4
* Attack 3 damage: 1082% x3 → 1298% x3
* Damage Reduction Rate in PvP: 44% → 53.3%
● Prime: Blade Spin
- I to III: Changed attack 1 damage as follows. (III: Total PvP damage remains the same.)
* Attack damage: 1270/1296/1426% x7 → 1524/1607/1711% x7
* Extra attack damage: 1116/1227/1350% x4 → 1116/1227/1350% x4
* Damage Reduction Rate in PvP: 51.7% → 57.2%
Awakening
● Flow: Mach Explosion
- Changed to now have Skill Add-ons.
In addition, we reduced the cooldown of Prime: Multiple Magic Arrows for Succession Witch. We felt this was needed as you could combo this skill with other skills, but its rather inconvenient cooldown duration made it a somewhat unappealing combo option.
- Slightly increased the starting motion speed.
- Changed from Super Armor while moving to Super Armor at the start and Invincibility while moving.
- Improved to combo more smoothly from other skills.
Awakening
● Cataclysm
- Changed the Marg effect's damage.
* Marg effect damage: 1130% → 1300%
* Marg effect Damage Reduction Rate in PvP: 31% → 40%
● Bolide of Destruction
- Changed the Marg effect's damage.
* Marg effect damage: 1130% → 1300%
* Marg effect Damage Reduction Rate in PvP: 31% → 40%
● Aqua Jail Explosion
- Changed the Arne effect's damage.
* Arne effect damage: 1208% → 1389%
* Arne effect Damage Reduction Rate in PvP: 36.5% → 44.8%
● Flow: Arne's Guidance
- Changed skill damage.
* Attack damage: 763% → 839%
- Added PvP Damage Reduction.
* Damage Reduction Rate in PvP: 9.1%
Succession
● Prime: Multiple Magic Arrows
- Reduced skill cooldown from 5 sec to 4 sec.
Awakening
● Equilibrium Break
- Changed the Gorr effect's damage.
* Gorr effect damage: 1210% → 1392%
* Gorr Damage Reduction Rate in PvP: 31% → 40%
● Flow: Gorr Roll
- Changed skill damage.
* Attack damage: 765% → 842%
- Added PvP Damage Reduction Rate.
* Damage Reduction Rate in PvP: 9.1%
● Thunder Storm
- Changed the Tett effect's damage.
* Tett effect damage: 1147% → 1319%
* Damage Reduction Rate in PvP: 30.9% → 39.9%
● Flow: Voltaic Tett
- Changed skill damage.
* Attack damage: 1147% → 1319%
* Damage Reduction Rate in PvP: 30.9% → 39.9%
We also revamped their resource costs (MP and Stamina). First, with the addition of Super Armor to Prime: Air Strike, we changed its resource from MP to Stamina, while Unveiled Dagger was changed from consuming Stamina to MP. Second, we reduced the Stamina cost for Prime: Twilight Dash, from 300 to 200, which we felt more appropriate for the distance traveled by the skill. Last but not least, we changed how Prime: Nocturne and Prime: Kamasylvia Slash activate by transferring a portion of the command inputs from the former skill to the latter, thus improving the utility of using both skills depending on specific situations.
● Prime: Kamasylvia Slash
- Fixed to now deal normal damage instead of charged damage when comboed into Dusk II without having fully charged the skill.
- III: Attack 1 damage's PvP Damage Reduction Rate will now apply the same way as the I to II versions of the skill.
● Prime: Lunacy of Vedir
- Changed so that Bound effect on hits applies for PvE only.
- Added Super Armor during attack.
- Changed the resource cost from 60 MP to 150 Stamina.
● Unveiled Dagger
- Changed the resource cost as follows:
* Before: 100/150/200/200 Stamina
* After: 30/35/40/40 MP
● Prime: Twilight Dash
- Changed the resource cost from 300 Stamina to 200 Stamina.
● Prime: Ravage Rake, Flow: Ravage Rake
- Added Forward Guard during the skill.
- Fixed the issue of not being able to activate Flow: Ravage Rake while using the skill.
● Prime: Wheel of Fortune, Prime: Lunacy of Vedir
- Increased the combo speed into other skills.
● Prime: Obsidian Ashes
- IV: Changed so that the Bound on hits effect applies the same as the I to III version of the skill for PvE only.
- Added Super Armor while using the skill.
● Prime: Nocturne, Prime: Kamasylvia Slash
- Changed how to activate the skills as follows:
* Before
> Prime: Nocturne - RMB after Prime: Lunacy of Vedir, Prime: Twilight Dash, Flow: Vedir Strike OR charged Prime: Kamasylvia Slash
* After
> Prime: Nocturne - RMB after Prime: Lunacy of Vedir or Flow: Vedir Strike
> Prime: Kamasylvia Slash (charged attack) - RMB after Prime: Twilight Dash or charged Prime: Kamasylvia Slash
Succession
● Succession: Flow: Ankle Hook
- Changed Discharge Energy hits from 6 to 3.
* Removed Hit Reduction in PvP.
● Succession: Flow: Martial Deva
- Changed Discharge Energy hits from 6 to 3.
* Removed Hit Reduction in PvP.
● Succession: Flow: Bombardment
- Changed Discharge Energy hits from 6 to 4.
* Removed Hit Reduction in PvP.
● Succession: Combo: Final Blow
- Changed Discharge Energy hits from 6 to 4.
* Removed Hit Reduction in PvP.
● Prime: Roaring Tiger
- Changed skill damage as follows. (PvP damage remains the same.)
* Attack damage: 1729% → 1643%
* Damage Reduction Rate in PvP: 51.4% → 48.9%
● Fixed the issue of Adamantine activating first when using Flow: Mass Destruction after Iron Fist Fury.
For Awakened Lahn, we further polished her skills for PvP. First off, we had reduced the somewhat excessive attack range of her Awakening's "signature skill" Soul Raid and increased its cooldown, but with feedback stating that it was difficult to maintain the current skill with this increase, we decided to reduce the cooldown by 2 seconds. To help Lahn up her combat game, we added an Evasion Reduction Rate -6% debuff to Tailspin, while also changing Earthly Pain's All DP -15 debuff to -20. Lastly, taking Blood Moon Twist's slow cast time into consideration, we decided to make the skill comboable after Bloody Stride and Flow: Vice to increase its utility.
● Eye of the Phoenix
- Changed the resource cost from Stamina to 50 WP.
- Changed "Recover WP on hits" to "Recover HP on hits".
* HP Recovery: 15 / 15 / 15 / 25
- Reduced the cooldown to 2 sec and changed to no longer be usable during cooldown.
● Dismemberment
- II to III, Absolute: Changed the Stamina cost.
* 100/150/150/150 Stamina → 100 Stamina
Before | After |
※ Filmed with a character with Stamina 2506.
|
※ Filmed with a character with Stamina 2506. |
- Improved so Stamina is recovered during charge attacks.
● Fixed the awkward character movements when stopping while Sprinting.
Awakening
● Eradication
- Improved so it can be comboed smoothly with Nimbus Stride after attack 1.
Before | After |
- Improved so Stamina recovers during the skill.
● Bloody Stride, Flow: Vice
- Improved so it can be smoothly comboed with Blood Moon Twist after using the skill.
Before | After |
- Improved so it can be comboed with Earthly Pain attack 2 after using the skill.
Before | After |
※ Demo video against monsters. |
※ Demo video against monsters. |
- Changed All DP -15 for 10 sec to -20.
● Soul Raid
- Changed skill cooldown from 17 sec to 15 sec.
● Tailspin
- Added All Evasion Rate -6% for 10 sec on hits.
The new crossbow skill Sunfall fits the Archer's class theme. Using this skill allows your Archer to activate seeds of light in the air, which turn into light-forged arrows (summons) that rain down upon your foes. While not dealing massive damage, we hope this skill will help supplement your damage when used with desperation moves in high-end zones such as Quint Hill.
- Changed so skill commands can be locked.
* When Flow: Grand Bloom is locked, Full Bloom will toggle.
● Full Bloom
- Change Melee attack damage.
* Melee attack damage: 98%/384%/988% → 106%/415%/1067%
* Damage Reduction Rate in PvP: 45%/55%/65% → 49.2%/58.3%/67.5%
● Sunfall
- Added a new Main Weapon skill.
Skill Description | Skill Animation |
- Changed Attack 1 and 2 damage. (PvP damage remains the same.)
* Attack 1 and 2 damage: 318/427/578/734/889% → 266/357/484/615/744%
* Last attack damage: 308/413/510/646/792% → 277/372/459/581/713%
* Attack 1 and 2 damage reduction rate in PvP: 27.3/27.4/27.3/27.2/27.3% → 13.1/13.1/13.2/13.1/13.1%
* Last attack damage reduction rate in PvP: 23.7% → 15.1/15.3/15.2/15.3/15.2%
● Try This!
- Changed skill damage as follows. (PvP damage remains the same.)
* Attack damage: 1275% → 1122%
* Damage Reduction Rate in PvP: 20% → 9%
● Hop-Three
- Changed the skill damage. (PvP damage remain the same.)
* Attack damage: 493/769/1002% → 400/623/812%
* Damage Reduction Rate in PvP: 20% → 1.6%
● Sun, Moon, Stars, Time to Shine!, Summer Rain, Shout to the Sky
- Changed the duration of the effect applied to allies and the effect applied to yourself to 60 sec.
● Cheer Up!
- Increased skill's HP Recovery from 200 to 300.
● Neck Impaler
- Changed so it approaches forward and grabs the enemy when using the skill.
Before | After |
- I to III: Changed the skill damage.
* Attack damage: 751/909/1056% x14 → 938/1136/1320% x14
* Damage Reduction Rate in PvP: 40/35/30% → 35%
● Cleansing Flame
- Changed so I to IV Criticial Hit Rate +25% for PvE only applies for PvP as well.
● Searing Fang
- I to III: Changed the normal attack damage as follows:
* Attack 1 damage: 639/844/1049% x4 → 798/1055/1311% x4
* Attack 1 Fire trail damage: 518/686/852% x8 → 518/686/852% x8
* Attack 2 damage: 639/844/1049% x8 → 798/1055/1311% x8
* Normal attack damage rate in PvP: 35% → 40%
* Fire trail attack damage rate in PvP: 65% → 65%
Succession
● Prime: Mountain Slam
- Changed I to IV skill damage. (PvP damage remains the same.)
* Attack damage: 653/798/1086/1332% x9 → 816/997/1357/1665% x9
* Damage Reduction Rate in PvP: 40/40/40/47.9% → 52/52/52/58.3%
● Prime: Avalanche Strike
- Changed I to II skill damage. (PvP damage remains the same.)
* Attack damage: 914/1080/1236% x7 → 1142/1350/1545% x7
* Damage Reduction Rate in PvP: 40% → 52%
● Prime: Mutilation
- Changed I to III skill damage. (PvP damage remains the same.)
* Attack damage: 730/892/1054% x8 → 949/1160/1370% x8
* Damage Reduction Rate in PvP: 48% → 60%
● Dragon's Calling, Succession: Dragon's Calling
- Improved skill description.
● Haladie Assault
- Fixed the issue of not being able to combo smoothly with Purge when using II to Absolute.
● Fixed the issue where the next skill wouldn't activate after using a main weapon skill through the quick slot when pressing TAB to switch from your dual glaives to your shamshir.
● Prime: Passed Pawn
- Changed I to III Guard damage. (PvP damage remains the same.)
* Guard Damage: 1150% → 1438%
* Damage Reduction Rate in PvP: 65% → 72%
● Prime: King of the Dead
- Changed Axian damage. (PvP damage remains the same.)
* Axian Damage: 1401% → 1611%
* Damage Reduction Rate in PvP: 70% → 73.9%
● Prime: Fianchetto
- Added Critical Hit Rate +25% (PvE only) to I to III.
- Changed I to III last attack hits as follows. Adjusted PvP Damage Reduction Rate accordingly.
* Last attack hits x4 -> x6
* PvP Damage Reduction Rate: 54.54% → 69.68%
● Prime: Frozen Darkness
- Changed attack 2 number of hits. Adjusted PvP Damage Reduction Rate accordingly.
* Attack 2 hits: x4 → x6
* Damage Reduction Rate in PvP: 47.83% → 65.2%
Awakening
● Brutal Ring
- Changed Damage Reduction Rate in PvP.
* Damage Reduction Rate in PvP: 80% → 67%
- Added Star's Breath Recovery +0.2% on hits.
● Accel: Swooping Ring
- Changed Stamina 200 to SP 150.
- Changed skill's Stamina consumption from 150 to 100.
For Awakening Sage, we improved the Stamina costs for Spear Bolt and Flow: Aftershock, and increased the damage of certain skills for PvE.
● Prime: Ator's Fist
- Added Critical Hit Rate +50% (PvE only).
- Added Critical Hit Rate +25% (PvP only).
● Prime: Spear Bolt
- Changed skill's Magic AP +10 to 16.
- Removed the Shock effect.
● Prime: Rift Storm
- Changed the skill damage.
* Attack 1 damage: 1099% x3 → 1318% x3
* Attack 2 damage: 1099% x8 → 1318% x8
* Damage Reduction Rate in PvP: 22% → 35%
- Removed the Shock effect.
● Prime: Spatial Fissure
- Added Forward Guard.
- Changed I to IV skill damage.
* Attack damage: 656/763/859/977 x10 → 852/992/1117/1270 x10
* Damage Reduction Rate in PvP: 44% → 56%
● Prime: Illusion Expansion
- Changed the skill damage.
* Attack damage: 1162 x8 → 1336 x8
* Damage Reduction Rate in PvP: 38% → 45%
● Absolute: Realm of Anguish
- Changed skill cooldown from 20 sec to 15 sec.
● Gravity Rift
- Changed the skill damage.
* Attack damage: 325/397/507/598/793% x6 → 397/507/598/793/951% x6
- Added Critical Hit Rate +50% to I to Absolute.
● Energized Thorn
- Added Forward Guard.
● Lightning Prison
- Changed I to IV skill damage.
* Attack 1 damage: 612/679/744/854% x4 → 857/951/1042/1196% x6
* Attack 2 damage: 643/747/856/1025% x6 → 943/1046/1146/1316% x6
* Attack 3 damge: 673/815/967/1238% x6 → 1037/1151/1261/1448% x6
* Damage Reduction Rate in PvP: 37%
- Improved so Flow: Interrogate toggles when pressing LMB during the skill.
- Changed the skill damage.
* Attack damage: 1322% x7 → 1322% x7
* Last attack damage: 1322% x5 → 1322% x7
* Damage Reduction Rate in PvP: 40% → 45%
● Enlightening Bolt
- Changed the skill damage.
* "Arkanon Effect" attack damage: 1282% x4 → 1282% x6
* "Arkanon Effect" Damage Reduction Rate in PvP: 60% → 68%
● Spear Bolt
- Changed the skill damage.
* Attack damage: 719/900/1002% → 827/1035/1152%
* PvP Damage Reduction Rate: 68% → 72%
- Changed skill's stamina consumption from 200 to 150.
● Flow: Aftershock
- Changed skill's stamina consumption from 200 to 150.
● Ator's Spear
- Changed the skill damage.
* Attack damage: 1044% x5 → 1253% x5
* Damage Reduction Rate in PvP: 30% → 41.6%
● Prime: Wave Pout
- Slightly increased attack range.
● Riding Waves
- Added Invincibility so you receive no damage during the skill.
● Prime: Cap'n's Orders: Open Fire!
- Improved so Flow: After the Storm toggles after pressing W + LMB after using the skill.
- Changed so Flow: Wave Skedaddle performs combo when pressing Direction + SPACE after using the skill.
● Prime: Wave Lash
- Increased combo speed with Storming Gale after using the skill.
● Flow: Tide's Kiss
- Changed to now have Skill Add-ons.
Awakening
● Heart-catcher Patraca
- Changed so debuffs are applied a bit away from Corsair when defeating faraway monsters.
- Fixed the issue of not applying Bound effect on the opponent even after grappling the enemy.
● Cap'n's Orders: Open Fire!
- Changed skill damage as follows:
* Damage: 977% / 1139% / 1409% → 1075% / 1253% / 1564%
* Damage Reduction Rate in PvP: 30% → 35%
- Fixed the issue of the Cannoneer Duo not going around Corsair when using Core: Cap'n's Orders: Open Fire!
● Cap'n's Orders: Cease Fire!
- Changed skill damage as follows:
* Damage: 1409% → 1479%
* Damage Reduction Rate in PvP: 60% → 61%
● Fixed the issue of charging only 3 ions when using Prime: Abyssal Fang.
● Brimbolt Strike
- Changed I to Absolute PvP Damage Reduction Rate.
* Damage Reduction Rate in PvP: 43% → 60%
● Prime: Brimbolt Strike
- Changed I to IV PvP Damage Reduction Rate.
* Damage Reduction Rate in PvP: 53% → 58.6%
* Extra Damage Reduction Rate in PvP: 10% → 20.8%
- Changed additional attacks from 3 to 2 at max ion output.
● Prime: Blazing Strike
- Changed I to III PvP Damage Reduction Rate.
* Damage Reduction Rate in PvP: 36% → 58.4%
● Prime: Sundering Claw
- Changed PVP Damage Reduction Rate
* Damage Reduction Rate in PvP: 34% → 57.1%
● Prime: Markthanan's Flourish
- Removed Down Attack on attack 2 hits.
- Changed the skill damage.
* Attack 1 damage: 771/933/1035/1233% x2 → 887/1073/1190/1418% x2
* Attack 2 damage: 771/933/1035/1233% x6 → 887/1073/1190/1418% x6
* Attack 1 damage at max ion input: 1041/1260/1397/1665% x2 → 1197/1449/1607/1914% x2
* Attack 2 damage at max ion input: 1041/1260/1397/1665% x6 → 1197/1449/1607/1914% x6
* Damage Reduction Rate in PvP: 25% → 34.8%
● Prime: Dragon's Fury
- Removed the effect of charging all ions when using the skill.
- Changed so ions are consumed when using the skill that releases ions among the buffs.
- Changed so 3 more ions get charged on Prime: Abyssal Fang, Prime: Skewer hits while the buff is being applied.
● Prime: Markthanan's Scale
- Changed so ions aren't charged during the skill.
● Changed so Block effect is not maintained when turning into idle after all attacks are done after using the skill.
Before | After |
- Changed skill damage of I-III.
* Attack damage: 932/1089/1187% x5 → 979/1144/1247% x5
* Damage Reduction Rate in PvP: 25% → 28.6%
● Prime: Skewer
- Changed the skill damage.
* Attack damage: 1420% x3 → 1420% x4
* Damage Reduction Rate in PvP: 40% → 55%
● Prime: Embers
- Changed the skill damage.
* Attack 1 damage: 814% x4 → 814% x4
* Attack 2 damage: 814% x2 → 814% x4
* Damage Reduction Rate in PvP: 30% → 47.5%
● Black Spirit: Prime: Markthanan's Flourish
- Changed so 9 ions are charged upon using the skill.
● Black Spirit: Prime: Blazing Strike
- Changed so 18 ions are charged instead of 5 when using Black Spirit: Prime: Blazing Strike.
● Fixed the issue of Skill Enhancement Lv. 56 - Soaring Claw and Markthanan's Fang skill demo being reversed.
Awakening
● Hexeblood: Crackling Flame
- Increased skill's attack range.
● Fate Beckons
- Added Recover WP on hits.
● Improved so it moves smoothly after Dragonwalk and Refraction with your trion.
Main Weapon
● Markthanan's Scale
- Changed so ions aren't charged during I to Absolute.
Contents
● Terrmian Beach has reverted back to its former self since the Sand Castle Crasher event is now over.
- "Terrmian Coin Exchange" Benns Lamute and "Sherbet Exchange" Panipani Villager and Queekity Thumpity Moon Villager will linger about in Velia.
* You can exchange Terrmian Coins with Benns Lamute in Velia before the maintenance on Sep 7.
* You can exchange Sweet n' Savory Starfish Sherbet and Sweet n' Sour Strawberry Banana Sherbet with the Panipani Villager and the Queekity Thumpity Moon Villager before the maintenance on Sep 14.
※ You can find these NPCs near the "Fish Vendor" NPC Crio in Velia.
● Changed Terrmian Beach into a Safe Zone.
- Any installed fences or planted crops in the area will be retrieved and stored in your storage in Heidel.
● Changed the criteria on how points for the following high-ranked tier are deduced in the Arena of Solare if you haven't matched for a certain period of time.
* Solare Incarnate V: -30 points per day after 3 days of no matches → -30 points per day after 5 days of no matches
● Improved so you can now enter the Red Battlefield even when your character is under the effects of the following debuffs.
- Krogdalo: Roar Restricted, Reminiscence of the Elvia Spirits, Satiated, and Diné: Earth of Life Restricted
● Removed the "Cadry Ruins" battlefield from the Arena of Solare Ranked and Practice Match modes.
● Applied the following changes to Arena of Solare:
- Changed so selecting and changing characters is not available during an Arena of Solare match.
- Improved the countdown number displaying abnormally when an Arena of Solare match begins.
Item
● Changed so [Female class] Shell Belle Armor can be exchanged for the following outfit from Tranan Underfoe in Velia after the maintenance on Aug 24 (Wed), 2022.
- You must unequip the [Female Class] Shell Belle Armor into your Inventory (I) to make the exchange.
- Check notices below for more details regarding the exchange.
[Female class] Shell Belle Outfit Exchange
● Changed the item descriptions for the Value Pack (3 Days), Blessing of Kamasylve (3 Days), and Secret Book of Old Moon (3 Days) to now read that their buffs are immediately applied.
● Added "Only available for unenhanced gear" to "Heat Tuvala gear to obtain Tuvala Ore" description.
● Changed so HP Recovery +5 for 10 sec buff applies immediately when "GM's Letter" is obtained.
Monster
Quest & Knowledge
● Changed the following skill points as follows from "[Drakania Awakening] Cup of Erethea" and "[Drakania Awakening] Wings Unfurled" quest rewards.
- Before: [Drakania Awakening] Cup of Erethea: 10, [Drakania Awakening] Wings Unfurled: 0
- After: [Drakania Awakening] Cup of Erethea: 5, [Drakania Awakening] Wings Unfurled: 5
* The existing reward can be obtained when you are going through [Drakania Awakening] Wings Unfurled quest after completing or proceeding with the current [Drakania Awakening] Cup of Erethea quest.
* The changed rewards can be obtained when going through [Drakania Awakening] Wings Unfurled quest after you have forfeited or accepted [Drakania Awakening] Cup of Erethea again.
● Fixed so "[Valencia] Dawn of a New Age" pops up automatically when completing one quest from "[Valencia] [Crossroad] Sahazad's Worth", "[Valencia] [Crossroad] Barhan's Authority", "[Valencia] [Crossroad] Manmehan's Passion", and "[Valencia] [Crossroad] Saya's Interest" with Drakania class.
● Added the NPC Rao to now hand out the Blood Wolf Settlement weekly quests at the Blood Wolf Settlement.
- You can now accept and complete the "[Weekly] Blood Wolf Extermination" Season Server Quest and the "[Weekly] Blood Wolf's Oath" Treasure Quest via Rao.
* Weekly quests cannot be accepted or completed from regular NPCs.
- Aggressive Blood Wolves near "Node Manager" Titoku were moved to another place.
● Improved so "Faded Ancient Relic" isn't displayed during O'dyllita main quest "[O'dyllita] Fallen Ataraxia".
● Added info that this quest should be forfeited and accepted again to restart a certain quest during Balenos questline.
● Improved so the interaction with Bronte's Bolt Tree can be seen a bit farther.
● Fixed the issue of a different monster name showing in "Suppressed Calamity" and "Dominated Madness" title description.
● Fixed the issue of not being able to see "Eileen's Request" and "A Very Minute Flaw", which are quests that can only be accepted in certain situations, in Quests (O) - [ADV Support] Inventory Expansion! tab.
● Fixed the issue of not being able to complete "[Special Aid] By the Power of Narchillan Once More" quest with Drakania class.
NPC, Background, Sound
● Improved factors that were blocking your way within Kamasylvia.
Lake Flondor
- Removed obstacles that were blocking your way.
Okiara River
- Widened the stone bridge.
Viv Foretta Hamlet
- Widened the road.
- Fixed the part of stairs that was sticking out.
● Changed so tutorials can be skipped now.
- All characters within the Family can skip the tutorial upon completing "[Tutorial] Black Spirit's Behest" from the Black Spirit with a character from Lv. 10 that has completed the tutorial.
※ For Adventurers that have watched the tutorial, select "No" to skip the tutorial.
● Fixed the issue of the character not being able to move at specific locations in Sycraia Underwater Ruins.
UI
● Fixed the scrolling speed of the Arena of Solare Rankings UI even when there was a low number of ranked players.
● Fixed the issue of the scroll bar sticking out of the class filter in the Arena of Solare Rankings UI.
● Changed the View Inventory window so you can move the cursor over the equipment slots for Gamepad UI mode.
● Improved the View Inventory window so that you can now use the Search Equipment/Inventory function for Gamepad UI mode.
● Improved so that searches can be made regardless of uppercase/lowercase within the search function of the menu.
Web
● Fixed Black Desert+ notifications UI as follows:
- Added left margin and increased font size.
- Fixed the issue of a specific text showing abnormally when tapping on the notification button.
● Changed the description of Create Profile Nickname.
● Fixed the issue of the page not displaying in full screen when clicking on an unavailable Black Desert link.
● Improved the style for News and Community Forum.
● Improved the issue of the highlight remaining when sliding after tapping on the class thumbnail in Class Introduction of the website for mobile view.
● Fixed the issue where the components of the package other than the recently purchased package were not exposed in the package history.
● Fixed the issue of the alert message displaying abnormally when uploading a big file image in Community comments.
Changes & Fixes
● [Wizard] Fixed the issue where the Mr. Mussels Outfit displayed abnormally after changing certain Customization options.
● [Sage, Corsair] Fixed the issue where equipping the Cantabile Outfit wouldn't display the special idle animation.
● Fixed the issue where your fairy's skill slot icon displayed abnormally in the UI after attempting a Fairy Skill Change.
● Changed some of the class profile pics displayed in the Friend List.
● Fixed the issue where the background of the Fairy Information UI displayed abnormally for Gamepad UI mode.
● Fixed the issue where pressing CTRL + Page Up in the Screenshot Mode to make your character perform a Social Action while equipping an item that takes up both main weapon gear and main/sub-weapon appearance slots (like a fishing rod) would crash your game client.